Changed folder from Proxy to World. Did some nlog configing.

This commit is contained in:
Filip Maj 2016-08-28 14:25:37 -04:00
parent 364ab40b3f
commit bd26a71fef
21 changed files with 32 additions and 24 deletions

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using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.Packets.Receive
{
class HelloPacket
{
public bool invalidPacket = false;
public uint sessionId;
public HelloPacket(byte[] data)
{
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryReader binReader = new BinaryReader(mem))
{
try
{
byte[] readIn = new byte[12];
binReader.BaseStream.Seek(0x14, SeekOrigin.Begin);
binReader.Read(readIn, 0, 12);
sessionId = UInt32.Parse(Encoding.ASCII.GetString(readIn));
}
catch (Exception)
{
invalidPacket = true;
}
}
}
}
}
}

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using FFXIVClassic.Common;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.Packets.Send
{
class _0x2Packet
{
public const ushort OPCODE = 0x0002;
public const uint PACKET_SIZE = 0x38;
public static SubPacket BuildPacket(uint actorID)
{
byte[] data = new byte[PACKET_SIZE];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
try
{
binWriter.Write((UInt32)actorID);
}
catch (Exception)
{ }
}
}
byte[] reply2Data = {
0x66, 0x00, 0x00, 0x00, 0xC8, 0xD6, 0xAF, 0x2B, 0x38, 0x2B, 0x5F, 0x26, 0xB8, 0x8D, 0xF0, 0x2B,
0xC8, 0xFD, 0x85, 0xFE, 0xA8, 0x7C, 0x5B, 0x09, 0x38, 0x2B, 0x5F, 0x26, 0xC8, 0xD6, 0xAF, 0x2B,
0xB8, 0x8D, 0xF0, 0x2B, 0x88, 0xAF, 0x5E, 0x26
};
data = reply2Data;
return new SubPacket(false, OPCODE, 0, 0, data);
}
}
}

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using FFXIVClassic.Common;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_World_Server.Packets.Send
{
class _0x7Packet
{
public const ushort OPCODE = 0x0007;
public const uint PACKET_SIZE = 0x18;
public static SubPacket BuildPacket(uint actorID)
{
byte[] data = new byte[PACKET_SIZE];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
try
{
binWriter.Write((UInt32)actorID);
binWriter.Write((UInt32)Utils.UnixTimeStampUTC());
}
catch (Exception)
{ }
}
}
return new SubPacket(false, OPCODE, 0, 0, data);
}
}
}

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using FFXIVClassic.Common;
using System;
using System.IO;
namespace FFXIVClassic_World_Server.Packets.Send.Login
{
class _0x8PingPacket
{
public const ushort OPCODE = 0x0008;
public const uint PACKET_SIZE = 0x18;
public static SubPacket BuildPacket(uint actorID)
{
byte[] data = new byte[PACKET_SIZE];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
try
{
binWriter.Write((UInt32)actorID);
binWriter.Write((UInt32)Utils.UnixTimeStampUTC());
}
catch (Exception)
{}
}
}
return new SubPacket(false, OPCODE, 0, 0, data);
}
}
}