mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-08-05 17:18:07 +02:00
Changed folder from Proxy to World. Did some nlog configing.
This commit is contained in:
parent
364ab40b3f
commit
bd26a71fef
21 changed files with 32 additions and 24 deletions
36
FFXIVClassic World Server/Packets/Receive/HelloPacket.cs
Normal file
36
FFXIVClassic World Server/Packets/Receive/HelloPacket.cs
Normal file
|
@ -0,0 +1,36 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_World_Server.Packets.Receive
|
||||
{
|
||||
class HelloPacket
|
||||
{
|
||||
public bool invalidPacket = false;
|
||||
public uint sessionId;
|
||||
|
||||
public HelloPacket(byte[] data)
|
||||
{
|
||||
using (MemoryStream mem = new MemoryStream(data))
|
||||
{
|
||||
using (BinaryReader binReader = new BinaryReader(mem))
|
||||
{
|
||||
try
|
||||
{
|
||||
byte[] readIn = new byte[12];
|
||||
binReader.BaseStream.Seek(0x14, SeekOrigin.Begin);
|
||||
binReader.Read(readIn, 0, 12);
|
||||
sessionId = UInt32.Parse(Encoding.ASCII.GetString(readIn));
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
invalidPacket = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
44
FFXIVClassic World Server/Packets/Send/_0x2Packet.cs
Normal file
44
FFXIVClassic World Server/Packets/Send/_0x2Packet.cs
Normal file
|
@ -0,0 +1,44 @@
|
|||
using FFXIVClassic.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_World_Server.Packets.Send
|
||||
{
|
||||
class _0x2Packet
|
||||
{
|
||||
public const ushort OPCODE = 0x0002;
|
||||
public const uint PACKET_SIZE = 0x38;
|
||||
|
||||
public static SubPacket BuildPacket(uint actorID)
|
||||
{
|
||||
byte[] data = new byte[PACKET_SIZE];
|
||||
|
||||
using (MemoryStream mem = new MemoryStream(data))
|
||||
{
|
||||
using (BinaryWriter binWriter = new BinaryWriter(mem))
|
||||
{
|
||||
try
|
||||
{
|
||||
binWriter.Write((UInt32)actorID);
|
||||
}
|
||||
catch (Exception)
|
||||
{ }
|
||||
}
|
||||
}
|
||||
|
||||
byte[] reply2Data = {
|
||||
0x66, 0x00, 0x00, 0x00, 0xC8, 0xD6, 0xAF, 0x2B, 0x38, 0x2B, 0x5F, 0x26, 0xB8, 0x8D, 0xF0, 0x2B,
|
||||
0xC8, 0xFD, 0x85, 0xFE, 0xA8, 0x7C, 0x5B, 0x09, 0x38, 0x2B, 0x5F, 0x26, 0xC8, 0xD6, 0xAF, 0x2B,
|
||||
0xB8, 0x8D, 0xF0, 0x2B, 0x88, 0xAF, 0x5E, 0x26
|
||||
};
|
||||
|
||||
data = reply2Data;
|
||||
|
||||
return new SubPacket(false, OPCODE, 0, 0, data);
|
||||
}
|
||||
}
|
||||
}
|
37
FFXIVClassic World Server/Packets/Send/_0x7Packet.cs
Normal file
37
FFXIVClassic World Server/Packets/Send/_0x7Packet.cs
Normal file
|
@ -0,0 +1,37 @@
|
|||
using FFXIVClassic.Common;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace FFXIVClassic_World_Server.Packets.Send
|
||||
{
|
||||
class _0x7Packet
|
||||
{
|
||||
public const ushort OPCODE = 0x0007;
|
||||
public const uint PACKET_SIZE = 0x18;
|
||||
|
||||
public static SubPacket BuildPacket(uint actorID)
|
||||
{
|
||||
byte[] data = new byte[PACKET_SIZE];
|
||||
|
||||
using (MemoryStream mem = new MemoryStream(data))
|
||||
{
|
||||
using (BinaryWriter binWriter = new BinaryWriter(mem))
|
||||
{
|
||||
try
|
||||
{
|
||||
binWriter.Write((UInt32)actorID);
|
||||
binWriter.Write((UInt32)Utils.UnixTimeStampUTC());
|
||||
}
|
||||
catch (Exception)
|
||||
{ }
|
||||
}
|
||||
}
|
||||
|
||||
return new SubPacket(false, OPCODE, 0, 0, data);
|
||||
}
|
||||
}
|
||||
}
|
33
FFXIVClassic World Server/Packets/Send/_0x8PingPacket.cs
Normal file
33
FFXIVClassic World Server/Packets/Send/_0x8PingPacket.cs
Normal file
|
@ -0,0 +1,33 @@
|
|||
using FFXIVClassic.Common;
|
||||
using System;
|
||||
using System.IO;
|
||||
|
||||
namespace FFXIVClassic_World_Server.Packets.Send.Login
|
||||
{
|
||||
class _0x8PingPacket
|
||||
{
|
||||
public const ushort OPCODE = 0x0008;
|
||||
public const uint PACKET_SIZE = 0x18;
|
||||
|
||||
public static SubPacket BuildPacket(uint actorID)
|
||||
{
|
||||
byte[] data = new byte[PACKET_SIZE];
|
||||
|
||||
using (MemoryStream mem = new MemoryStream(data))
|
||||
{
|
||||
using (BinaryWriter binWriter = new BinaryWriter(mem))
|
||||
{
|
||||
try
|
||||
{
|
||||
binWriter.Write((UInt32)actorID);
|
||||
binWriter.Write((UInt32)Utils.UnixTimeStampUTC());
|
||||
}
|
||||
catch (Exception)
|
||||
{}
|
||||
}
|
||||
}
|
||||
|
||||
return new SubPacket(false, OPCODE, 0, 0, data);
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue