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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Renamed Type7Param to ItemRefParam. Changed a lot of "inventoryType" names to "itemPackage". Moved inventory code to Character class for easier use and auto-choosing the correct package.
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parent
3850860440
commit
bbac4b0fce
6 changed files with 227 additions and 77 deletions
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@ -12,19 +12,19 @@ namespace FFXIVClassic_Map_Server
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class LuaUtils
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{
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public class Type7Param
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public class ItemRefParam
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{
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public uint actorId;
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public byte unknown;
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public byte slot;
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public byte inventoryType;
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public byte itemPackage;
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public Type7Param(uint actorId, byte unknown, byte slot, byte inventoryType)
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public ItemRefParam(uint actorId, byte unknown, byte slot, byte itemPackage)
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{
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this.actorId = actorId;
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this.unknown = unknown;
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this.slot = slot;
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this.inventoryType = inventoryType;
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this.itemPackage = itemPackage;
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}
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}
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@ -86,7 +86,7 @@ namespace FFXIVClassic_Map_Server
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byte type7Unknown = reader.ReadByte();
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byte type7Slot = reader.ReadByte();
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byte type7InventoryType = reader.ReadByte();
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value = new Type7Param(type7ActorId, type7Unknown, type7Slot, type7InventoryType);
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value = new ItemRefParam(type7ActorId, type7Unknown, type7Slot, type7InventoryType);
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break;
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case 0x9: //Two Longs (only storing first one)
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value = new Type9Param(Utils.SwapEndian(reader.ReadUInt64()), Utils.SwapEndian(reader.ReadUInt64()));
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@ -146,11 +146,11 @@ namespace FFXIVClassic_Map_Server
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writer.Write((UInt32)Utils.SwapEndian((UInt32)l.value));
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break;
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case 0x7: //Weird one used for inventory
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Type7Param type7 = (Type7Param)l.value;
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ItemRefParam type7 = (ItemRefParam)l.value;
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writer.Write((UInt32)Utils.SwapEndian((UInt32)type7.actorId));
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writer.Write((Byte)type7.unknown);
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writer.Write((Byte)type7.slot);
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writer.Write((Byte)type7.inventoryType);
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writer.Write((Byte)type7.itemPackage);
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break;
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case 0x9: //Two Longs (only storing first one)
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writer.Write((UInt64)Utils.SwapEndian(((Type9Param)l.value).item1));
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@ -220,7 +220,7 @@ namespace FFXIVClassic_Map_Server
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byte type7Unknown = reader.ReadByte();
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byte type7Slot = reader.ReadByte();
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byte type7InventoryType = reader.ReadByte();
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value = new Type7Param(type7ActorId, type7Unknown, type7Slot, type7InventoryType);
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value = new ItemRefParam(type7ActorId, type7Unknown, type7Slot, type7InventoryType);
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break;
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case 0x9: //Two Longs (only storing first one)
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value = new Type9Param(Utils.SwapEndian(reader.ReadUInt64()), Utils.SwapEndian(reader.ReadUInt64()));
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@ -353,9 +353,9 @@ namespace FFXIVClassic_Map_Server
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{
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luaParams.Add(new LuaParam(0x6, ((Actor)o).actorId));
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}
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else if (o is Type7Param)
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else if (o is ItemRefParam)
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{
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luaParams.Add(new LuaParam(0x7, (Type7Param)o));
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luaParams.Add(new LuaParam(0x7, (ItemRefParam)o));
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}
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else if (o is Type9Param)
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{
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@ -410,8 +410,8 @@ namespace FFXIVClassic_Map_Server
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dumpString += String.Format("0x{0:X}", (uint)lParams[i].value);
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break;
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case 0x7: //Weird one used for inventory
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Type7Param type7Param = ((Type7Param)lParams[i].value);
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dumpString += String.Format("Type7 Param: (0x{0:X}, 0x{1:X}, 0x{2:X}, 0x{3:X})", type7Param.actorId, type7Param.unknown, type7Param.slot, type7Param.inventoryType);
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ItemRefParam type7Param = ((ItemRefParam)lParams[i].value);
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dumpString += String.Format("Type7 Param: (0x{0:X}, 0x{1:X}, 0x{2:X}, 0x{3:X})", type7Param.actorId, type7Param.unknown, type7Param.slot, type7Param.itemPackage);
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break;
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case 0xC: //Byte
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dumpString += String.Format("0x{0:X}", (byte)lParams[i].value);
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