Minor script fixes

=============
ChocoboRideCommand - Fixed the mount speed to be retail accurate.
TeleportCommand            - Added anima costs, mount check, and placeholder for Favoured destinations
nudge/spawn/warpid        - Plus 1 to GetPos() arrays
This commit is contained in:
CuriousJorge 2022-01-28 02:29:45 -05:00
parent 26fd79bea5
commit bad51717c2
5 changed files with 253 additions and 174 deletions

View file

@ -18,22 +18,23 @@ function onTrigger(player, argc, uID)
end;
actor = GetWorldManager():GetActorInWorldByUniqueId(uID);
actorId = actor:GetActorClassId();
if (actor ~= nil) then
local actorPos = actor:GetPos();
local playerPos = player:GetPos();
if actorPos[4] == playerPos[4] then
worldManager:DoPlayerMoveInZone(player, actorPos[0], actorPos[1], actorPos[2], actorPos[3], 0x00);
if actorPos[5] == playerPos[5] then
worldManager:DoPlayerMoveInZone(player, actorPos[1], actorPos[2], actorPos[3], actorPos[4], 0x00);
else
worldManager:DoZoneChange(player, actorPos[4], nil, 0, 0x02, actorPos[0], actorPos[1], actorPos[2], actorPos[3]);
worldManager:DoZoneChange(player, actorPos[5], nil, 0, 0x02, actorPos[1], actorPos[2], actorPos[3], actorPos[4]);
end
message = string.format("Moving to %s 's coordinates @ zone %s, %.3f %.3f %.3f ", uID, actorPos[4], actorPos[0], actorPos[1], actorPos[2]);
message = string.format("Moving to %s 's coordinates @ zone %s, %.3f %.3f %.3f ", uID, actorPos[5], actorPos[1], actorPos[2], actorPos[3]);
end ;
player:SendMessage(messageID, sender, message);
player:SendMessage(0x20, "", "Actor Class Id: "..actorId);
end