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https://bitbucket.org/Ioncannon/project-meteor-server.git
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attempt to add tutorial fight
- added tempvars which are reset on spawning/zoning
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parent
da621dfc0e
commit
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30 changed files with 552 additions and 154 deletions
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require ("global")
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require ("modifiers")
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require ("ally")
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function onSpawn(mob)
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end;
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function onDamageTaken(mob, attacker, damage, damageType)
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if attacker.IsPlayer() then
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local man0g0Quest = attacker:GetQuest("Man0g0");
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if damageType == DAMAGE_TAKEN_TYPE_ATTACK then
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if man0g0Quest:GetPhase() == 5 then
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closeTutorialWidget(player);
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showTutorialSuccessWidget(player, 9055); --Open TutorialSuccessWidget for attacking enemy
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man0g0Quest:NextPhase(6);
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end;
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elseif damageType == DAMAGE_TAKEN_TYPE_WEAPONSKILL or damageType == DAMAGE_TAKEN_TYPE_MAGIC then
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if man0g0Quest:GetPhase() == 6 then
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closeTutorialWidget(player);
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showTutorialSuccessWidget(player, 9065); --Open TutorialSuccessWidget for weapon skill
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man0g0Quest:NextPhase(7);
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end;
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end;
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end;
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end;
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function onDeath(mob, player, lastAttacker)
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if player then
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local man0g0Quest = player:GetQuest("Man0g0");
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if man0g0Quest and man0g0Quest:GetPhase() >= 7 then
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man0g0Quest:NextPhase(man0g0Quest:GetPhase() + 1);
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mob:SetTempVar("playerId", player.actorId);
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if man0g0Quest:GetPhase() == 10 then
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local worldMaster = GetWorldMaster();
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player:SendDataPacket("attention", worldMaster, "", 51073, 1);
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kickEventContinue(player, director, "noticeEvent", "noticeEvent");
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callClientFunction(player, "delegateEvent", player, man0g0Quest, "processEvent020_1", nil, nil, nil);
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player:ChangeMusic(7);
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player:Disengage(0x0000);
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mob:SetTempVar("complete", 1);
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end;
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end;
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end;
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end;
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function onDespawn(mob)
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if zone then
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local player = zone.FindActorInArea(mob:GetTempVar("playerId"));
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if player and mob:GetTempVar("complete") == 1 then
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local man0g0Quest = player:GetQuest("Man0g0");
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player:GetZone():ContentFinished();
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player:EndEvent();
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GetWorldManager():DoZoneChange(player, 155, "PrivateAreaMasterPast", 1, 15, 175.38, -1.21, -1156.51, -2.1);
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end;
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end;
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end;
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11
data/scripts/unique/fst0Battle03/Monster/papalymo.lua
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11
data/scripts/unique/fst0Battle03/Monster/papalymo.lua
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require ("global")
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require ("ally")
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function onSpawn(ally)
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ally.isAutoAttackEnabled = false;
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end;
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function onCombatTick(ally, target, tick, contentGroupCharas)
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allyGlobal.onCombatTick(ally, target, tick, contentGroupCharas);
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end;
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11
data/scripts/unique/fst0Battle03/Monster/yda.lua
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11
data/scripts/unique/fst0Battle03/Monster/yda.lua
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require ("global")
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require ("ally")
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function onSpawn(ally)
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ally.isAutoAttackEnabled = false;
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end;
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function onCombatTick(ally, target, tick, contentGroupCharas)
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allyGlobal.onCombatTick(ally, target, tick, contentGroupCharas);
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end;
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