attempt to add tutorial fight

- added tempvars which are reset on spawning/zoning
This commit is contained in:
Tahir Akhlaq 2017-09-16 02:50:32 +01:00
parent da621dfc0e
commit ba8184db89
30 changed files with 552 additions and 154 deletions

View file

@ -85,6 +85,7 @@
<Compile Include="actors\area\PrivateAreaContent.cs" />
<Compile Include="actors\area\SpawnLocation.cs" />
<Compile Include="actors\area\Zone.cs" />
<Compile Include="actors\chara\ai\controllers\AllyController.cs" />
<Compile Include="actors\chara\ai\helpers\ActionQueue.cs" />
<Compile Include="actors\chara\ai\AIContainer.cs" />
<Compile Include="actors\chara\ai\controllers\Controller.cs" />
@ -110,6 +111,7 @@
<Compile Include="actors\chara\Modifier.cs" />
<Compile Include="actors\chara\ModifierList.cs" />
<Compile Include="actors\chara\npc\ActorClass.cs" />
<Compile Include="actors\chara\npc\Ally.cs" />
<Compile Include="actors\chara\npc\BattleNpc.cs" />
<Compile Include="actors\chara\npc\MobModifier.cs" />
<Compile Include="actors\chara\npc\NpcWork.cs" />