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attempt to add tutorial fight
- added tempvars which are reset on spawning/zoning
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30 changed files with 552 additions and 154 deletions
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@ -85,6 +85,7 @@
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<Compile Include="actors\area\PrivateAreaContent.cs" />
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<Compile Include="actors\area\SpawnLocation.cs" />
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<Compile Include="actors\area\Zone.cs" />
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<Compile Include="actors\chara\ai\controllers\AllyController.cs" />
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<Compile Include="actors\chara\ai\helpers\ActionQueue.cs" />
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<Compile Include="actors\chara\ai\AIContainer.cs" />
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<Compile Include="actors\chara\ai\controllers\Controller.cs" />
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@ -110,6 +111,7 @@
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<Compile Include="actors\chara\Modifier.cs" />
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<Compile Include="actors\chara\ModifierList.cs" />
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<Compile Include="actors\chara\npc\ActorClass.cs" />
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<Compile Include="actors\chara\npc\Ally.cs" />
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<Compile Include="actors\chara\npc\BattleNpc.cs" />
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<Compile Include="actors\chara\npc\MobModifier.cs" />
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<Compile Include="actors\chara\npc\NpcWork.cs" />
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