Begun writing script packets.

This commit is contained in:
Filip Maj 2015-10-16 21:30:49 -04:00
parent d21bbf9b48
commit ba68546cc9
5 changed files with 178 additions and 1 deletions

View file

@ -0,0 +1,34 @@
using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.script
{
class ScriptEndPacket
{
public const ushort OPCODE = 0x0131;
public const uint PACKET_SIZE = 0x50;
public static SubPacket buildPacket(uint playerActorID, string startName)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
using (MemoryStream mem = new MemoryStream(data))
{
using (BinaryWriter binWriter = new BinaryWriter(mem))
{
binWriter.Write((uint)playerActorID);
binWriter.Write((uint)0);
binWriter.Write((byte)0);
binWriter.Write(Encoding.Unicode.GetBytes(startName));
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
}
}
}