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cleaned up some of my retard with deltaTime and changed to DateTime for convenience swapping between seconds/milliseconds
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9 changed files with 27 additions and 20 deletions
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@ -526,12 +526,12 @@ namespace FFXIVClassic_Map_Server.Actors
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return null;
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}
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public void Update(double deltaTime)
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public void Update(DateTime tick)
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{
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lock (mActorList)
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{
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foreach (Actor a in mActorList.Values)
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a.Update(deltaTime);
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a.Update(tick);
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}
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}
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