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Partially figured out the SetSpecialEventWork Packet.
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1d9f57a385
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3 changed files with 6 additions and 6 deletions
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using System;
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using System.IO;
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using FFXIVClassic.Common;
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namespace FFXIVClassic_Map_Server.packets.send.player
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{
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class SetSpecialEventWorkPacket
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{
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public const ushort OPCODE = 0x0196;
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public const uint PACKET_SIZE = 0x38;
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public static SubPacket BuildPacket(uint playerActorID, uint targetActorID)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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binWriter.Write((UInt16)0x00);
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binWriter.Write((UInt16)18); //Just set it to Bomb Festival to unlock Bombdance
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}
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}
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return new SubPacket(OPCODE, playerActorID, targetActorID, data);
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}
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}
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}
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