Added more packet creators to the actor class. Made sendPacketQueue private to avoid confusion. Added zone stuff to test multiplayer.

This commit is contained in:
Filip Maj 2015-10-13 19:15:44 -04:00
parent 28b868e421
commit b17a86ba2c
6 changed files with 225 additions and 38 deletions

View file

@ -82,6 +82,7 @@
<Compile Include="packets\receive\StartScriptPacket.cs" />
<Compile Include="packets\send\actor\ActorDoEmotePacket.cs" />
<Compile Include="packets\send\actor\DeleteAllActorsPacket.cs" />
<Compile Include="packets\send\actor\DoBattleActionPacket.cs" />
<Compile Include="packets\send\actor\inventory\EquipmentChangePacket.cs" />
<Compile Include="packets\send\actor\inventory\InventoryBeginChangePacket.cs" />
<Compile Include="packets\send\actor\inventory\InventoryEndChangePacket.cs" />
@ -113,6 +114,7 @@
<Compile Include="packets\send\player\SetPlayerTitlePacket.cs" />
<Compile Include="packets\send\PongPacket.cs" />
<Compile Include="packets\send\QuitPacket.cs" />
<Compile Include="packets\send\SendMessagePacket.cs" />
<Compile Include="packets\send\SetMapPacket.cs" />
<Compile Include="packets\send\SetMusicPacket.cs" />
<Compile Include="packets\send\SetWeatherPacket.cs" />
@ -122,6 +124,7 @@
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Server.cs" />
<Compile Include="Zone.cs" />
</ItemGroup>
<ItemGroup>
<None Include="App.config" />