mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-07-21 18:15:59 +02:00
Renamed QFLAG constants and moved them to quest.lua
This commit is contained in:
parent
16c62a08d8
commit
aef0f2b400
69 changed files with 338 additions and 256 deletions
|
@ -1,4 +1,5 @@
|
|||
require ("global")
|
||||
require ("quest")
|
||||
|
||||
--[[
|
||||
|
||||
|
@ -39,7 +40,7 @@ end
|
|||
|
||||
function onStateChange(player, quest, sequence)
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
quest:SetENpc(ENPC_MARCETTE, QFLAG_PLATE);
|
||||
quest:SetENpc(ENPC_MARCETTE, QFLAG_TALK);
|
||||
elseif (sequence == SEQ_000) then
|
||||
quest:SetENpc(ENPC_MARCETTE);
|
||||
quest:SetENpc(BNPC_SABLETOOTH_SPRIGGAN);
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
require("global");
|
||||
require ("global")
|
||||
require ("quest")
|
||||
|
||||
--[[
|
||||
|
||||
|
@ -48,14 +49,14 @@ end
|
|||
|
||||
function onStateChange(player, quest, sequence)
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
quest:SetENpc(SWAENHYLT, QFLAG_PLATE);
|
||||
quest:SetENpc(SWAENHYLT, QFLAG_TALK);
|
||||
elseif (sequence == SEQ_000) then
|
||||
local data = quest:GetData();
|
||||
quest:SetENpc(SWAENHYLT);
|
||||
quest:SetENpc(FLAVIELLE, (not data:GetFlag(FLAG_TALKED_FLAVIELLE) and QFLAG_PLATE or QFLAG_NONE));
|
||||
quest:SetENpc(KEKETO, (not data:GetFlag(FLAG_TALKED_KEKETO) and QFLAG_PLATE or QFLAG_NONE));
|
||||
quest:SetENpc(CEADDA, (not data:GetFlag(FLAG_TALKED_CEADDA) and QFLAG_PLATE or QFLAG_NONE));
|
||||
quest:SetENpc(THIMM, (not data:GetFlag(FLAG_TALKED_THIMM) and QFLAG_PLATE or QFLAG_NONE));
|
||||
quest:SetENpc(FLAVIELLE, (not data:GetFlag(FLAG_TALKED_FLAVIELLE) and QFLAG_TALK or QFLAG_NONE));
|
||||
quest:SetENpc(KEKETO, (not data:GetFlag(FLAG_TALKED_KEKETO) and QFLAG_TALK or QFLAG_NONE));
|
||||
quest:SetENpc(CEADDA, (not data:GetFlag(FLAG_TALKED_CEADDA) and QFLAG_TALK or QFLAG_NONE));
|
||||
quest:SetENpc(THIMM, (not data:GetFlag(FLAG_TALKED_THIMM) and QFLAG_TALK or QFLAG_NONE));
|
||||
elseif (sequence == SEQ_001) then
|
||||
quest:SetENpc(SWAENHYLT, QFLAG_REWARD);
|
||||
end
|
||||
|
@ -120,7 +121,7 @@ function onTalk(player, quest, npc)
|
|||
|
||||
if (seq000_checkCondition(data)) then -- All lost souls spoken to
|
||||
attentionMessage(player, 25225, quest:GetQuestId()); -- "Hearing Confessions" objectives complete!
|
||||
quest:UpdateENPCs(); -- Band-aid for a QFLAG_PLATE issue
|
||||
quest:UpdateENPCs(); -- Band-aid for a QFLAG_TALK issue
|
||||
quest:StartSequence(SEQ_001);
|
||||
end
|
||||
end
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
require ("global")
|
||||
require ("quest")
|
||||
|
||||
--[[
|
||||
|
||||
|
@ -39,7 +40,7 @@ end
|
|||
|
||||
function onStateChange(player, quest, sequence)
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
quest:SetENpc(ENPC_EUGENAIRE, QFLAG_PLATE);
|
||||
quest:SetENpc(ENPC_EUGENAIRE, QFLAG_TALK);
|
||||
elseif (sequence == SEQ_000) then
|
||||
quest:SetENpc(ENPC_EUGENAIRE);
|
||||
quest:SetENpc(BNPC_OILBUG);
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
require ("global")
|
||||
require ("quest")
|
||||
|
||||
--[[
|
||||
|
||||
|
@ -39,7 +40,7 @@ end
|
|||
|
||||
function onStateChange(player, quest, sequence)
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
quest:SetENpc(ENPC_MARCETTE, QFLAG_PLATE);
|
||||
quest:SetENpc(ENPC_MARCETTE, QFLAG_TALK);
|
||||
elseif (sequence == SEQ_000) then
|
||||
quest:SetENpc(ENPC_MARCETTE);
|
||||
quest:SetENpc(BNPC_MATURE_FUNGUAR);
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
require ("global")
|
||||
require ("quest")
|
||||
|
||||
--[[
|
||||
|
||||
|
@ -32,12 +33,12 @@ end
|
|||
|
||||
function onStateChange(player, quest, sequence)
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
quest:SetENpc(SWEETNIX, QFLAG_PLATE);
|
||||
quest:SetENpc(SWEETNIX, QFLAG_TALK);
|
||||
end
|
||||
|
||||
if (sequence == SEQ_000) then
|
||||
quest:SetENpc(SWEETNIX);
|
||||
quest:SetENpc(RYSSFLOH, QFLAG_PLATE);
|
||||
quest:SetENpc(RYSSFLOH, QFLAG_TALK);
|
||||
elseif (sequence == SEQ_001) then
|
||||
quest:SetENpc(RYSSFLOH);
|
||||
quest:SetENpc(SWEETNIX, QFLAG_REWARD);
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
require("global");
|
||||
require ("global")
|
||||
require ("quest")
|
||||
|
||||
--[[
|
||||
|
||||
|
@ -48,14 +49,14 @@ end
|
|||
|
||||
function onStateChange(player, quest, sequence)
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
quest:SetENpc(AHLDSKYF, QFLAG_PLATE);
|
||||
quest:SetENpc(AHLDSKYF, QFLAG_TALK);
|
||||
elseif (sequence == SEQ_000) then
|
||||
local data = quest:GetData();
|
||||
quest:SetENpc(AHLDSKYF);
|
||||
quest:SetENpc(FZHUMII, (not data:GetFlag(FLAG_TALKED_FZHUMII) and QFLAG_PLATE or QFLAG_NONE));
|
||||
quest:SetENpc(SHOSHOMA, (not data:GetFlag(FLAG_TALKED_SHOSHOMA) and QFLAG_PLATE or QFLAG_NONE));
|
||||
quest:SetENpc(DACA_JINJAHL, (not data:GetFlag(FLAG_TALKED_DACA_JINJAHL) and QFLAG_PLATE or QFLAG_NONE));
|
||||
quest:SetENpc(AENTFOET, (not data:GetFlag(FLAG_TALKED_AENTFOET) and QFLAG_PLATE or QFLAG_NONE));
|
||||
quest:SetENpc(FZHUMII, (not data:GetFlag(FLAG_TALKED_FZHUMII) and QFLAG_TALK or QFLAG_NONE));
|
||||
quest:SetENpc(SHOSHOMA, (not data:GetFlag(FLAG_TALKED_SHOSHOMA) and QFLAG_TALK or QFLAG_NONE));
|
||||
quest:SetENpc(DACA_JINJAHL, (not data:GetFlag(FLAG_TALKED_DACA_JINJAHL) and QFLAG_TALK or QFLAG_NONE));
|
||||
quest:SetENpc(AENTFOET, (not data:GetFlag(FLAG_TALKED_AENTFOET) and QFLAG_TALK or QFLAG_NONE));
|
||||
elseif (sequence == SEQ_001) then
|
||||
quest:SetENpc(AHLDSKYF, QFLAG_REWARD);
|
||||
end
|
||||
|
@ -120,7 +121,7 @@ function onTalk(player, quest, npc)
|
|||
|
||||
if (seq000_checkCondition(data)) then -- All lost souls spoken to
|
||||
attentionMessage(player, 25225, quest:GetQuestId()); -- "Letting Out Orion's Belt" objectives complete!
|
||||
quest:UpdateENPCs(); -- Band-aid for a QFLAG_PLATE issue
|
||||
quest:UpdateENPCs(); -- Band-aid for a QFLAG_TALK issue
|
||||
quest:StartSequence(SEQ_001);
|
||||
end
|
||||
end
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
require ("global")
|
||||
require ("quest")
|
||||
|
||||
--[[
|
||||
|
||||
|
@ -32,12 +33,12 @@ end
|
|||
|
||||
function onStateChange(player, quest, sequence)
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
quest:SetENpc(SYZFRUSK, QFLAG_PLATE);
|
||||
quest:SetENpc(SYZFRUSK, QFLAG_TALK);
|
||||
end
|
||||
|
||||
if (sequence == SEQ_000) then
|
||||
quest:SetENpc(SYZFRUSK);
|
||||
quest:SetENpc(LOLOJO, QFLAG_PLATE);
|
||||
quest:SetENpc(LOLOJO, QFLAG_TALK);
|
||||
elseif (sequence == SEQ_001) then
|
||||
quest:SetENpc(LOLOJO);
|
||||
quest:SetENpc(SYZFRUSK, QFLAG_REWARD);
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
require ("global")
|
||||
require ("quest")
|
||||
|
||||
--[[
|
||||
|
||||
|
@ -32,12 +33,12 @@ end
|
|||
|
||||
function onStateChange(player, quest, sequence)
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
quest:SetENpc(AHLDSKYF, QFLAG_PLATE);
|
||||
quest:SetENpc(AHLDSKYF, QFLAG_TALK);
|
||||
end
|
||||
|
||||
if (sequence == SEQ_000) then
|
||||
quest:SetENpc(AHLDSKYF);
|
||||
quest:SetENpc(FAINE, QFLAG_PLATE);
|
||||
quest:SetENpc(FAINE, QFLAG_TALK);
|
||||
elseif (sequence == SEQ_001) then
|
||||
quest:SetENpc(FAINE);
|
||||
quest:SetENpc(AHLDSKYF, QFLAG_REWARD);
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
require ("global")
|
||||
require ("quest")
|
||||
|
||||
--[[
|
||||
|
||||
|
@ -32,12 +33,12 @@ end
|
|||
|
||||
function onStateChange(player, quest, sequence)
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
quest:SetENpc(TYAGO_MOUI, QFLAG_PLATE);
|
||||
quest:SetENpc(TYAGO_MOUI, QFLAG_TALK);
|
||||
end
|
||||
|
||||
if (sequence == SEQ_000) then
|
||||
quest:SetENpc(TYAGO_MOUI);
|
||||
quest:SetENpc(LYNGWAEK, QFLAG_PLATE);
|
||||
quest:SetENpc(LYNGWAEK, QFLAG_TALK);
|
||||
elseif (sequence == SEQ_001) then
|
||||
quest:SetENpc(LYNGWAEK);
|
||||
quest:SetENpc(TYAGO_MOUI, QFLAG_REWARD);
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
require ("global")
|
||||
require ("quest")
|
||||
|
||||
--[[
|
||||
|
||||
|
@ -39,7 +40,7 @@ end
|
|||
|
||||
function onStateChange(player, quest, sequence)
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
quest:SetENpc(ENPC_PAPALA, QFLAG_PLATE);
|
||||
quest:SetENpc(ENPC_PAPALA, QFLAG_TALK);
|
||||
elseif (sequence == SEQ_000) then
|
||||
quest:SetENpc(ENPC_PAPALA);
|
||||
quest:SetENpc(BNPC_AMALJAA_GRUNTS);
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
require ("global")
|
||||
require ("quest")
|
||||
|
||||
--[[
|
||||
|
||||
|
@ -32,12 +33,12 @@ end
|
|||
|
||||
function onStateChange(player, quest, sequence)
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
quest:SetENpc(MUMUKIYA, QFLAG_PLATE);
|
||||
quest:SetENpc(MUMUKIYA, QFLAG_TALK);
|
||||
end
|
||||
|
||||
if (sequence == SEQ_000) then
|
||||
quest:SetENpc(MUMUKIYA);
|
||||
quest:SetENpc(ABELARD, QFLAG_PLATE);
|
||||
quest:SetENpc(ABELARD, QFLAG_TALK);
|
||||
elseif (sequence == SEQ_001) then
|
||||
quest:SetENpc(ABELARD);
|
||||
quest:SetENpc(MUMUKIYA, QFLAG_REWARD);
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
require ("global")
|
||||
require ("quest")
|
||||
|
||||
--[[
|
||||
|
||||
|
@ -39,7 +40,7 @@ end
|
|||
|
||||
function onStateChange(player, quest, sequence)
|
||||
if (sequence == SEQ_ACCEPT) then
|
||||
quest:SetENpc(ENPC_PAPALA, QFLAG_PLATE);
|
||||
quest:SetENpc(ENPC_PAPALA, QFLAG_TALK);
|
||||
elseif (sequence == SEQ_000) then
|
||||
quest:SetENpc(ENPC_PAPALA);
|
||||
quest:SetENpc(BNPC_AMALJAA_DRUDGES);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue