Renamed QFLAG constants and moved them to quest.lua

This commit is contained in:
Filip Maj 2022-04-15 12:35:06 -04:00
parent 16c62a08d8
commit aef0f2b400
69 changed files with 338 additions and 256 deletions

View file

@ -1,4 +1,5 @@
require("global");
require ("global")
require ("quest")
--[[
@ -61,40 +62,40 @@ function onStateChange(player, quest, sequence)
local data = quest:GetData();
if (sequence == SEQ_ACCEPT) then
quest:SetENpc(BADERON, QFLAG_PLATE);
quest:SetENpc(BADERON, QFLAG_TALK);
elseif (sequence == SEQ_000) then
quest:SetENpc(TRIGGER_DOCKS, QFLAG_MAP, false, true);
quest:SetENpc(HOB, QFLAG_PLATE);
quest:SetENpc(TRIGGER_DOCKS, QFLAG_PUSH, false, true);
quest:SetENpc(HOB, QFLAG_TALK);
quest:SetENpc(BADERON);
elseif (sequence == SEQ_010) then
quest:SetENpc(TRIGGER_DOCKS, QFLAG_NONE, false, true);
quest:SetENpc(HOB);
quest:SetENpc(BARRACUDA_KNIGHT1);
quest:SetENpc(BARRACUDA_KNIGHT2);
quest:SetENpc(EVENTDOOR_SHIP1, QFLAG_MAP, false, true);
quest:SetENpc(EVENTDOOR_SHIP1, QFLAG_PUSH, false, true);
elseif (sequence == SEQ_015) then
quest:SetENpc(TRIGGER_DOCKS, QFLAG_NONE, false, true);
quest:SetENpc(HOB);
quest:SetENpc(BARRACUDA_KNIGHT1);
quest:SetENpc(BARRACUDA_KNIGHT2);
quest:SetENpc(EVENTDOOR_SHIP2, QFLAG_MAP, false, true);
quest:SetENpc(TRIGGER_DUTYSTART, QFLAG_MAP, false, true);
quest:SetENpc(EVENTDOOR_SHIP2, QFLAG_PUSH, false, true);
quest:SetENpc(TRIGGER_DUTYSTART, QFLAG_PUSH, false, true);
elseif (sequence == SEQ_020) then
-- DUTY HAPPENS HERE
elseif (sequence == SEQ_035) then
quest:SetENpc(BADERON, QFLAG_PLATE);
quest:SetENpc(BADERON, QFLAG_TALK);
elseif (sequence == SEQ_037) then
quest:SetENpc(TRIGGER_SEAFLD1, QFLAG_MAP, false, true);
quest:SetENpc(TRIGGER_SEAFLD1, QFLAG_PUSH, false, true);
quest:SetENpc(BADERON);
elseif (sequence == SEQ_042) then
quest:SetENpc(TRIGGER_MSK, QFLAG_MAP, false, true);
quest:SetENpc(TRIGGER_MSK, QFLAG_PUSH, false, true);
quest:SetENpc(BADERON);
elseif (sequence == SEQ_045) then
quest:SetENpc(ISAUDOREL, QFLAG_PLATE);
quest:SetENpc(ISAUDOREL, QFLAG_TALK);
elseif (sequence == SEQ_050) then
quest:SetENpc(TRIGGER_SEAFLD2, QFLAG_MAP, false, true);
quest:SetENpc(TRIGGER_SEAFLD2, QFLAG_PUSH, false, true);
elseif (sequence == SEQ_055) then
quest:SetENpc(TRIGGER_SEAFLD3, QFLAG_MAP, false, true);
quest:SetENpc(TRIGGER_SEAFLD3, QFLAG_PUSH, false, true);
quest:SetENpc(YSHTOLA);
end