mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-08 13:34:38 +02:00
Can queue subpackets now (automatically creates basepacket). List packets implemented. Base packets fully figured out and implemented. Login has been stablized and no longer crashes. Implemented the following packets: List Packets, Set Job packet, chat message receive packet, SetActorIcon, SetActorIsZoning, SetActorSingleStatus, AchievementRate and some unknown packets.
This commit is contained in:
parent
3a8d7a43e5
commit
aeef4f5616
23 changed files with 581 additions and 223 deletions
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@ -27,6 +27,7 @@ using FFXIVClassic_Map_Server.packets.send.social;
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using FFXIVClassic_Map_Server.packets.receive.supportdesk;
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using FFXIVClassic_Map_Server.packets.receive.recruitment;
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using FFXIVClassic_Map_Server.packets.send.recruitment;
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using FFXIVClassic_Map_Server.packets.send.list;
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namespace FFXIVClassic_Lobby_Server
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{
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@ -52,13 +53,32 @@ namespace FFXIVClassic_Lobby_Server
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if (packet.header.isEncrypted == 0x01)
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BasePacket.decryptPacket(client.blowfish, ref packet);
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// packet.debugPrintPacket();
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List<SubPacket> subPackets = packet.getSubpackets();
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foreach (SubPacket subpacket in subPackets)
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{
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if (subpacket.header.type == 0x01)
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{
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{
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packet.debugPrintPacket();
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byte[] reply1Data = {
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0x01, 0x00, 0x00, 0x00, 0x28, 0x0, 0x01, 0x0, 0x0, 0x0, 0x0, 0x0, 0x00, 0x00, 0x00, 0x00,
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0x18, 0x00, 0x07, 0x00, 0x00, 0x0, 0x00, 0x0, 0x0, 0x0, 0x0, 0x0, 0x7F, 0xFD, 0xFF, 0xFF,
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0x43, 0xEC, 0x00, 0xE0, 0x00, 0x0, 0x00, 0x0
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};
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BasePacket reply1 = new BasePacket(reply1Data);
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BasePacket reply2 = new BasePacket("./packets/login/login2.bin");
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using (MemoryStream mem = new MemoryStream(reply1.data))
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{
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using (BinaryWriter binReader = new BinaryWriter(mem))
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{
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binReader.BaseStream.Seek(0x14, SeekOrigin.Begin);
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binReader.Write((UInt32)Utils.UnixTimeStampUTC());
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}
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}
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//Already Handshaked
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if (client.owner != 0)
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{
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@ -69,9 +89,9 @@ namespace FFXIVClassic_Lobby_Server
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binReader.BaseStream.Seek(0x10, SeekOrigin.Begin);
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binReader.Write(player.actorID);
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}
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}
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}
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client.queuePacket(reply1);
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client.queuePacket(reply2);
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break;
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}
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@ -116,7 +136,7 @@ namespace FFXIVClassic_Lobby_Server
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client.owner = actorID;
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client.connType = 0;
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player.setConnection1(client);
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Log.debug(String.Format("Got actorID {0} for conn {1}.", actorID, client.getAddress()));
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Log.debug(String.Format("Got actorID {0} for conn {1}.", actorID, client.getAddress()));
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}
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else
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{
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@ -127,18 +147,28 @@ namespace FFXIVClassic_Lobby_Server
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//Get Character info
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//Create player actor
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reply1.debugPrintPacket();
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client.queuePacket(reply1);
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client.queuePacket(reply2);
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break;
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}
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else if (subpacket.header.type == 0x07)
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{
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BasePacket init = InitPacket.buildPacket(BitConverter.ToUInt32(packet.data, 0x10), Utils.UnixTimeStampUTC());
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client.queuePacket(init);
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//Ping?
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//packet.debugPrintPacket();
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BasePacket init = Login0x7ResponsePacket.buildPacket(BitConverter.ToUInt32(packet.data, 0x10), Utils.UnixTimeStampUTC());
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//client.queuePacket(init);
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}
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else if (subpacket.header.type == 0x08)
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{
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//Response, client's current [actorID][time]
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packet.debugPrintPacket();
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}
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else if (subpacket.header.type == 0x03)
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{
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//Normal Game Opcode
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switch (subpacket.gameMessage.opcode)
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{
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{
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//Ping
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case 0x0001:
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//subpacket.debugPrintSubPacket();
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@ -147,10 +177,9 @@ namespace FFXIVClassic_Lobby_Server
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break;
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//Unknown
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case 0x0002:
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subpacket.debugPrintSubPacket();
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BasePacket block132 = new BasePacket("./packets/tt2/4");
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BasePacket packet196 = new BasePacket("./packets/196");
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BasePacket reply5 = new BasePacket("./packets/login/login5.bin");
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BasePacket reply6 = new BasePacket("./packets/login/login6_data.bin");
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BasePacket reply7 = new BasePacket("./packets/login/login7_data.bin");
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BasePacket reply8 = new BasePacket("./packets/login/login8_data.bin");
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@ -159,14 +188,15 @@ namespace FFXIVClassic_Lobby_Server
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BasePacket reply11 = new BasePacket("./packets/login/login11.bin");
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BasePacket reply12 = new BasePacket("./packets/login/login12.bin");
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// BasePacket keyitems = new BasePacket("./packets/login/keyitems.bin");
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// BasePacket currancy = new BasePacket("./packets/login/currancy.bin");
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// BasePacket keyitems = new BasePacket("./packets/login/keyitems.bin");
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// BasePacket currancy = new BasePacket("./packets/login/currancy.bin");
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#region replaceid
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//currancy.replaceActorID(player.actorID);
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//keyitems.replaceActorID(player.actorID);
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reply5.replaceActorID(player.actorID);
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block132.replaceActorID(player.actorID);
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packet196.replaceActorID(player.actorID);
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reply6.replaceActorID(player.actorID);
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reply7.replaceActorID(player.actorID);
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reply8.replaceActorID(player.actorID);
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@ -176,33 +206,44 @@ namespace FFXIVClassic_Lobby_Server
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reply12.replaceActorID(player.actorID);
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#endregion
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client.queuePacket(BasePacket.createPacket(_0x2Packet.buildPacket(player.actorID), true, false));
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// return;
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client.queuePacket(BasePacket.createPacket(SetMapPacket.buildPacket(player.actorID, 0xD1, 0xF4), true, false));
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client.queuePacket(BasePacket.createPacket(SetMusicPacket.buildPacket(player.actorID, 0x3D, 0x01), true, false));
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client.queuePacket(SetMapPacket.buildPacket(player.actorID, 0xD1, 0xF4), true, false);
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// client.queuePacket(SetMapPacket.buildPacket(player.actorID, 0x68, 0xF4), true, false);
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client.queuePacket(_0x2Packet.buildPacket(player.actorID), true, false);
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client.queuePacket(SetMusicPacket.buildPacket(player.actorID, 0x3D, 0x01), true, false);
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client.queuePacket(SetWeatherPacket.buildPacket(player.actorID, SetWeatherPacket.WEATHER_CLEAR), true, false);
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client.queuePacket(reply5);
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client.queuePacket(AddActorPacket.buildPacket(player.actorID, player.actorID, 0), true, false);
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client.queuePacket(BasePacket.createPacket(AddActorPacket.buildPacket(player.actorID, player.actorID, 0), true, false));
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// client.queuePacket(reply6);
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client.queuePacket(block132);
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BasePacket actorPacket = player.getActor().createActorSpawnPackets(player.actorID);
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//actorPacket.debugPrintPacket();
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actorPacket.debugPrintPacket();
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client.queuePacket(actorPacket);
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client.queuePacket(reply6);
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client.queuePacket(BasePacket.createPacket(new SubPacket(0xCC, player.actorID, player.actorID, File.ReadAllBytes("./packets/playerscript")),true, false));
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client.queuePacket(BasePacket.createPacket(player.getActor().createInitSubpackets(player.actorID), true, false));
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/*
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client.queuePacket(BasePacket.createPacket(SetActorPositionPacket.buildPacket(player.actorID, player.actorID, SetActorPositionPacket.INNPOS_X, SetActorPositionPacket.INNPOS_Y, SetActorPositionPacket.INNPOS_Z, SetActorPositionPacket.INNPOS_ROT, SetActorPositionPacket.SPAWNTYPE_PLAYERWAKE), true, false));
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client.queuePacket(BasePacket.createPacket(player.getActor().createSpeedPacket(player.actorID), true, false));
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client.queuePacket(BasePacket.createPacket(player.getActor().createStatePacket(player.actorID), true, false));
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client.queuePacket(BasePacket.createPacket(player.getActor().createNamePacket(player.actorID), true, false));
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client.queuePacket(BasePacket.createPacket(player.getActor().createAppearancePacket(player.actorID), true, false));
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*/
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//Retainers
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List<ListEntry> retainerListEntries = new List<ListEntry>();
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retainerListEntries.Add(new ListEntry(player.actorID, 0xFFFFFFFF, 0x139E, false, true, player.getActor().customDisplayName));
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retainerListEntries.Add(new ListEntry(0x23, 0x0, 0xFFFFFFFF, false, false, "TEST1"));
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retainerListEntries.Add(new ListEntry(0x24, 0x0, 0xFFFFFFFF, false, false, "TEST2"));
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retainerListEntries.Add(new ListEntry(0x25, 0x0, 0xFFFFFFFF, false, false, "TEST3"));
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BasePacket retainerListPacket = BasePacket.createPacket(ListUtils.createRetainerList(player.actorID, 0xF4, 1, 0x800000000004e639, retainerListEntries), true, false);
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client.queuePacket(retainerListPacket);
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//Party
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List<ListEntry> partyListEntries = new List<ListEntry>();
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partyListEntries.Add(new ListEntry(player.actorID, 0xFFFFFFFF, 0xFFFFFFFF, false, true, player.getActor().customDisplayName));
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partyListEntries.Add(new ListEntry(0x029B27D3, 0xFFFFFFFF, 0x195, false, true, "Valentine Bluefeather"));
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BasePacket partyListPacket = BasePacket.createPacket(ListUtils.createPartyList(player.actorID, 0xF4, 1, 0x8000000000696df2, partyListEntries), true, false);
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client.queuePacket(partyListPacket);
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//0x144 happens
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client.queuePacket(SetActorStatusAllPacket.buildPacket(player.actorID, player.actorID, new ushort[] { 23263, 23264 }), true, false);
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client.queuePacket(SetActorIconPacket.buildPacket(player.actorID, player.actorID, 0), true, false);
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client.queuePacket(SetActorIsZoningPacket.buildPacket(player.actorID, player.actorID, false), true, false);
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////////ITEMS////////
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client.queuePacket(BasePacket.createPacket(InventoryBeginChangePacket.buildPacket(player.actorID), true, false));
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client.queuePacket(InventoryBeginChangePacket.buildPacket(player.actorID), true, false);
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#region itemsetup
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@ -259,41 +300,57 @@ namespace FFXIVClassic_Lobby_Server
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#endregion
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//Equip Init
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client.queuePacket(BasePacket.createPacket(InventorySetBeginPacket.buildPacket(player.actorID, 0x23, InventorySetBeginPacket.CODE_EQUIPMENT), true, false));
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client.queuePacket(InventorySetBeginPacket.buildPacket(player.actorID, 0x23, InventorySetBeginPacket.CODE_EQUIPMENT), true, false);
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client.queuePacket(BasePacket.createPacket(initialEqupmentPacket.buildPackets(player.actorID), true, false));
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client.queuePacket(BasePacket.createPacket(InventorySetEndPacket.buildPacket(player.actorID), true, false));
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client.queuePacket(InventorySetEndPacket.buildPacket(player.actorID), true, false);
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client.queuePacket(BasePacket.createPacket(InventoryEndChangePacket.buildPacket(player.actorID), true, false));
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////////ITEMS////////
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client.queuePacket(InventoryEndChangePacket.buildPacket(player.actorID), true, false);
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////////ITEMS////////
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//The rest of hardcode
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client.queuePacket(BasePacket.createPacket(SetGrandCompanyPacket.buildPacket(player.actorID, player.actorID, 0x01, 0x1B, 0x1B, 0x1B), true, false));
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client.queuePacket(BasePacket.createPacket(SetPlayerTitlePacket.buildPacket(player.actorID, player.actorID, 0x00), true, false));
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client.queuePacket(BasePacket.createPacket(SetHasChocoboPacket.buildPacket(player.actorID, true), true, false));
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client.queuePacket(BasePacket.createPacket(SetChocoboNamePacket.buildPacket(player.actorID, player.actorID, "Boco"), true, false));
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client.queuePacket(BasePacket.createPacket(SetPlayerTitlePacket.buildPacket(player.actorID, player.actorID, 0x00), true, false));
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client.queuePacket(SetGrandCompanyPacket.buildPacket(player.actorID, player.actorID, 0x01, 0x1B, 0x1B, 0x1B), true, false);
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client.queuePacket(SetPlayerTitlePacket.buildPacket(player.actorID, player.actorID, 0x00), true, false);
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client.queuePacket(SetCurrentJobPacket.buildPacket(player.actorID, player.actorID, 0x13), true, false);
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client.queuePacket(packet196);//client.queuePacket(_0x196Packet.buildPacket(player.actorID, player.actorID), true, false);
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client.queuePacket(SetChocoboNamePacket.buildPacket(player.actorID, player.actorID, "Boco"), true, false);
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client.queuePacket(SetHasChocoboPacket.buildPacket(player.actorID, true), true, false);
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client.queuePacket(SetHasGoobbuePacket.buildPacket(player.actorID, true), true, false);
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SetCompletedAchievementsPacket cheevos = new SetCompletedAchievementsPacket();
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cheevos.achievementFlags[SetCompletedAchievementsPacket.CATEGORY_BATTLE] = true;
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cheevos.achievementFlags[SetCompletedAchievementsPacket.CATEGORY_CHARACTER] = true;
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cheevos.achievementFlags[SetCompletedAchievementsPacket.CATEGORY_CURRENCY] = true;
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cheevos.achievementFlags[SetCompletedAchievementsPacket.CATEGORY_DUNGEONS] = true;
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cheevos.achievementFlags[SetCompletedAchievementsPacket.CATEGORY_EXPLORATION] = true;
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cheevos.achievementFlags[SetCompletedAchievementsPacket.CATEGORY_GATHERING] = true;
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cheevos.achievementFlags[SetCompletedAchievementsPacket.CATEGORY_GRAND_COMPANY] = true;
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cheevos.achievementFlags[SetCompletedAchievementsPacket.CATEGORY_ITEMS] = true;
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cheevos.achievementFlags[SetCompletedAchievementsPacket.CATEGORY_MATERIA] = true;
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cheevos.achievementFlags[SetCompletedAchievementsPacket.CATEGORY_QUESTS] = true;
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cheevos.achievementFlags[SetCompletedAchievementsPacket.CATEGORY_SEASONAL_EVENTS] = true;
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cheevos.achievementFlags[SetCompletedAchievementsPacket.CATEGORY_SYNTHESIS] = true;
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client.queuePacket(cheevos.buildPacket(player.actorID), true, false);
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for (int i = 0; i < cheevos.achievementFlags.Length; i++)
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cheevos.achievementFlags[i] = true;
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client.queuePacket(SetLatestAchievementsPacket.buildPacket(player.actorID, new uint[5]), true, false);
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client.queuePacket(SetAchievementPointsPacket.buildPacket(player.actorID, 0x00), true, false);
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client.queuePacket(BasePacket.createPacket(cheevos.buildPacket(player.actorID), true, false));
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client.queuePacket(BasePacket.createPacket(SetLatestAchievementsPacket.buildPacket(player.actorID, new uint[5]), true, false));
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client.queuePacket(BasePacket.createPacket(SetAchievementPointsPacket.buildPacket(player.actorID, 0x00), true, false));
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SetCutsceneBookPacket book = new SetCutsceneBookPacket();
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client.queuePacket(BasePacket.createPacket(book.buildPacket(player.actorID), true, false));
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//client.queuePacket(BasePacket.createPacket(SetPlayerDreamPacket.buildPacket(player.actorID, player.actorID, 0x00), true, false));
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for (int i = 0; i < book.cutsceneFlags.Length; i++)
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book.cutsceneFlags[i] = true;
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client.queuePacket(book.buildPacket(player.actorID), true, false);
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//client.queuePacket(SetPlayerDreamPacket.buildPacket(player.actorID, 0x0A), true, false);
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// loadTest(client, player);
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// return;
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client.queuePacket(BasePacket.createPacket(SetStatusPacket.buildPacket(player.actorID, player.actorID, new ushort[] { 23263, 23264 }), true, false));
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BasePacket tpacket = BasePacket.createPacket(player.getActor().createInitSubpackets(player.actorID), true, false);
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client.queuePacket(tpacket);
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client.queuePacket(reply7);
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client.queuePacket(reply8);
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client.queuePacket(reply9);
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client.queuePacket(reply10);
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// client.queuePacket(reply11);
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// client.queuePacket(reply11);
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client.queuePacket(reply12);
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inn.addActorToZone(player.getActor());
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@ -301,10 +358,12 @@ namespace FFXIVClassic_Lobby_Server
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break;
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//Chat Received
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case 0x0003:
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ChatMessagePacket chatMessage = new ChatMessagePacket(subpacket.data);
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Log.info(String.Format("Got type-{5} message: {0} @ {1}, {2}, {3}, Rot: {4}", chatMessage.message, chatMessage.posX, chatMessage.posY, chatMessage.posZ, chatMessage.posRot, chatMessage.logType));
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subpacket.debugPrintSubPacket();
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break;
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//Unknown
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case 0x0007:
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case 0x0007:
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break;
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//Update Position
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case 0x00CA:
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@ -335,7 +394,7 @@ namespace FFXIVClassic_Lobby_Server
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case 0x012D:
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subpacket.debugPrintSubPacket();
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CommandStartRequestPacket commandStart = new CommandStartRequestPacket(subpacket.data);
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client.queuePacket(BasePacket.createPacket(ActorDoEmotePacket.buildPacket(player.actorID, player.getActor().currentTarget, 137), true, false));
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break;
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//Script Result
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@ -346,11 +405,11 @@ namespace FFXIVClassic_Lobby_Server
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case 0x012F:
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subpacket.debugPrintSubPacket();
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break;
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/* RECRUITMENT */
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/* RECRUITMENT */
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//Start Recruiting
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case 0x01C3:
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StartRecruitingRequestPacket recruitRequestPacket = new StartRecruitingRequestPacket(subpacket.data);
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client.queuePacket(BasePacket.createPacket(StartRecruitingResponse.buildPacket(player.actorID, true), true, false));
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client.queuePacket(BasePacket.createPacket(StartRecruitingResponse.buildPacket(player.actorID, true), true, false));
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break;
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//End Recruiting
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case 0x01C4:
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@ -362,7 +421,7 @@ namespace FFXIVClassic_Lobby_Server
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break;
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//Search Recruiting
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case 0x01C7:
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RecruitmentSearchRequestPacket recruitSearchPacket = new RecruitmentSearchRequestPacket(subpacket.data);
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RecruitmentSearchRequestPacket recruitSearchPacket = new RecruitmentSearchRequestPacket(subpacket.data);
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break;
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//Get Recruitment Details
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case 0x01C8:
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@ -374,12 +433,12 @@ namespace FFXIVClassic_Lobby_Server
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details.subTaskId = 1;
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details.comment = "This is a test details packet sent by the server. No implementation has been created yet...";
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details.num[0] = 1;
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client.queuePacket(BasePacket.createPacket(CurrentRecruitmentDetailsPacket.buildPacket(player.actorID, details), true, false));
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client.queuePacket(BasePacket.createPacket(CurrentRecruitmentDetailsPacket.buildPacket(player.actorID, details), true, false));
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break;
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//Accepted Recruiting
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case 0x01C6:
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subpacket.debugPrintSubPacket();
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break;
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break;
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/* SOCIAL STUFF */
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case 0x01C9:
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AddRemoveSocialPacket addBlackList = new AddRemoveSocialPacket(subpacket.data);
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@ -412,17 +471,17 @@ namespace FFXIVClassic_Lobby_Server
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//Request for FAQ/Info List
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case 0x01D0:
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FaqListRequestPacket faqRequest = new FaqListRequestPacket(subpacket.data);
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client.queuePacket(BasePacket.createPacket(FaqListResponsePacket.buildPacket(player.actorID, new string[]{"Testing FAQ1", "Coded style!"}), true, false));
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client.queuePacket(BasePacket.createPacket(FaqListResponsePacket.buildPacket(player.actorID, new string[] { "Testing FAQ1", "Coded style!" }), true, false));
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break;
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//Request for body of a faq/info selection
|
||||
case 0x01D1:
|
||||
FaqBodyRequestPacket faqBodyRequest = new FaqBodyRequestPacket(subpacket.data);
|
||||
client.queuePacket(BasePacket.createPacket(FaqBodyResponsePacket.buildPacket(player.actorID, "HERE IS A GIANT BODY. Nothing else to say!"), true, false));
|
||||
client.queuePacket(BasePacket.createPacket(FaqBodyResponsePacket.buildPacket(player.actorID, "HERE IS A GIANT BODY. Nothing else to say!"), true, false));
|
||||
break;
|
||||
//Request issue list
|
||||
case 0x01D2:
|
||||
GMTicketIssuesRequestPacket issuesRequest = new GMTicketIssuesRequestPacket(subpacket.data);
|
||||
client.queuePacket(BasePacket.createPacket(IssueListResponsePacket.buildPacket(player.actorID, new string[] { "Test1", "Test2", "Test3", "Test4", "Test5"}), true, false));
|
||||
client.queuePacket(BasePacket.createPacket(IssueListResponsePacket.buildPacket(player.actorID, new string[] { "Test1", "Test2", "Test3", "Test4", "Test5" }), true, false));
|
||||
break;
|
||||
//Request if GM ticket exists
|
||||
case 0x01D3:
|
||||
|
@ -442,6 +501,8 @@ namespace FFXIVClassic_Lobby_Server
|
|||
break;
|
||||
}
|
||||
}
|
||||
else
|
||||
packet.debugPrintPacket();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -481,143 +542,19 @@ namespace FFXIVClassic_Lobby_Server
|
|||
|
||||
}
|
||||
|
||||
/*
|
||||
public void sendTeleportSequence(ClientConnection client, uint levelId, float x, float y, float z, float angle)
|
||||
private void loadTest(ClientConnection client, ConnectedPlayer player)
|
||||
{
|
||||
BasePacket reply1 = new BasePacket("./packets/move/move1.bin");
|
||||
BasePacket reply2 = new BasePacket("./packets/move/move2.bin");
|
||||
BasePacket reply3 = new BasePacket("./packets/move/move3.bin");
|
||||
BasePacket reply4 = new BasePacket("./packets/move/move4.bin");
|
||||
BasePacket reply5 = new BasePacket("./packets/move/move5.bin");
|
||||
BasePacket reply6 = new BasePacket("./packets/move/move6.bin");
|
||||
BasePacket reply7 = new BasePacket("./packets/move/move7.bin");
|
||||
BasePacket reply8 = new BasePacket("./packets/move/move8.bin");
|
||||
BasePacket reply9 = new BasePacket("./packets/move/move9.bin");
|
||||
string sequence = "6789abcdefghijklmnopqrsuvwxy";
|
||||
//10 for just login
|
||||
for (int i = 7; i < sequence.Length; i++)
|
||||
{
|
||||
|
||||
client.queuePacket(reply1);
|
||||
client.queuePacket(reply2);
|
||||
client.queuePacket(reply3);
|
||||
client.queuePacket(reply4);
|
||||
client.queuePacket(reply5);
|
||||
client.queuePacket(reply6);
|
||||
client.queuePacket(reply7);
|
||||
client.queuePacket(reply8);
|
||||
client.queuePacket(reply9);
|
||||
BasePacket packet = new BasePacket("./packets/tt2/" + sequence[i]);
|
||||
packet.replaceActorID(player.actorID);
|
||||
client.queuePacket(packet);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
{
|
||||
CCompositePacket result;
|
||||
|
||||
{
|
||||
CSetMusicPacket packet;
|
||||
packet.SetSourceId(PLAYER_ID);
|
||||
packet.SetTargetId(PLAYER_ID);
|
||||
packet.SetMusicId(zone->backgroundMusicId);
|
||||
result.AddPacket(packet.ToPacketData());
|
||||
}
|
||||
|
||||
{
|
||||
CSetWeatherPacket packet;
|
||||
packet.SetSourceId(PLAYER_ID);
|
||||
packet.SetTargetId(PLAYER_ID);
|
||||
packet.SetWeatherId(CSetWeatherPacket::WEATHER_CLEAR);
|
||||
result.AddPacket(packet.ToPacketData());
|
||||
}
|
||||
|
||||
{
|
||||
CSetMapPacket packet;
|
||||
packet.SetSourceId(PLAYER_ID);
|
||||
packet.SetTargetId(PLAYER_ID);
|
||||
packet.SetMapId(levelId);
|
||||
result.AddPacket(packet.ToPacketData());
|
||||
}
|
||||
|
||||
QueuePacket(0, result.ToPacketData());
|
||||
}
|
||||
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor11), std::end(g_client0_moor11)));
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor12), std::end(g_client0_moor12)));
|
||||
|
||||
{
|
||||
PacketData outgoingPacket(std::begin(g_client0_moor13), std::end(g_client0_moor13));
|
||||
|
||||
{
|
||||
const uint32 setInitialPositionBase = 0x360;
|
||||
|
||||
CSetInitialPositionPacket setInitialPosition;
|
||||
setInitialPosition.SetSourceId(PLAYER_ID);
|
||||
setInitialPosition.SetTargetId(PLAYER_ID);
|
||||
setInitialPosition.SetX(x);
|
||||
setInitialPosition.SetY(y);
|
||||
setInitialPosition.SetZ(z);
|
||||
setInitialPosition.SetAngle(angle);
|
||||
auto setInitialPositionPacket = setInitialPosition.ToPacketData();
|
||||
|
||||
memcpy(outgoingPacket.data() + setInitialPositionBase, setInitialPositionPacket.data(), setInitialPositionPacket.size());
|
||||
}
|
||||
|
||||
QueuePacket(0, outgoingPacket);
|
||||
}
|
||||
|
||||
QueuePacket(0, GetInventoryInfo());
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor21), std::end(g_client0_moor21)));
|
||||
//QueuePacket(0, PacketData(std::begin(g_client0_moor22), std::end(g_client0_moor22)));
|
||||
|
||||
if(!m_zoneMasterCreated)
|
||||
{
|
||||
//Zone Master
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor23), std::end(g_client0_moor23)));
|
||||
|
||||
/*
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor24), std::end(g_client0_moor24)));
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor25), std::end(g_client0_moor25)));
|
||||
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor26), std::end(g_client0_moor26)));
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor27), std::end(g_client0_moor27)));
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor28), std::end(g_client0_moor28)));
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor29), std::end(g_client0_moor29)));
|
||||
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor30), std::end(g_client0_moor30)));
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor31), std::end(g_client0_moor31)));
|
||||
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor32), std::end(g_client0_moor32)));
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor33), std::end(g_client0_moor33)));
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor34), std::end(g_client0_moor34)));
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor35), std::end(g_client0_moor35)));
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor36), std::end(g_client0_moor36)));
|
||||
QueuePacket(0, PacketData(std::begin(g_client0_moor37), std::end(g_client0_moor37)));
|
||||
*/
|
||||
//Enables chat?
|
||||
// QueuePacket(0, PacketData(std::begin(g_client0_moor38), std::end(g_client0_moor38)));
|
||||
/*
|
||||
{
|
||||
CCompositePacket packet;
|
||||
packet.AddPacket(PacketData(std::begin(g_client0_moor38), std::end(g_client0_moor38)));
|
||||
QueuePacket(0, packet.ToPacketData());
|
||||
}
|
||||
|
||||
// QueuePacket(0, PacketData(std::begin(g_client0_moor39), std::end(g_client0_moor39)));
|
||||
|
||||
// QueuePacket(0, PacketData(std::begin(g_client0_moor40), std::end(g_client0_moor40)));
|
||||
|
||||
|
||||
|
||||
m_zoneMasterCreated = true;
|
||||
}
|
||||
|
||||
if(zone != nullptr)
|
||||
{
|
||||
for(const auto& actorInfo : zone->actors)
|
||||
{
|
||||
SpawnNpc(actorInfo.id, actorInfo.baseModelId, actorInfo.nameStringId,
|
||||
std::get<0>(actorInfo.pos), std::get<1>(actorInfo.pos), std::get<2>(actorInfo.pos), 0);
|
||||
}
|
||||
}
|
||||
|
||||
m_curMap = levelId;
|
||||
m_posX = x;
|
||||
m_posY = y;
|
||||
m_posZ = z;
|
||||
}*/
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue