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Can queue subpackets now (automatically creates basepacket). List packets implemented. Base packets fully figured out and implemented. Login has been stablized and no longer crashes. Implemented the following packets: List Packets, Set Job packet, chat message receive packet, SetActorIcon, SetActorIsZoning, SetActorSingleStatus, AchievementRate and some unknown packets.
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23 changed files with 581 additions and 223 deletions
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@ -31,6 +31,11 @@ namespace FFXIVClassic_Lobby_Server
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sendPacketQueue.Add(packet);
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}
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public void queuePacket(SubPacket subpacket, bool isAuthed, bool isEncrypted)
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{
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sendPacketQueue.Add(BasePacket.createPacket(subpacket, isAuthed, isEncrypted));
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}
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public void flushQueuedSendPackets()
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{
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if (!socket.Connected)
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