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Added scripts for all the npcs (minus the door) in the Limsa Opening zone (boat). The beginning tutorial stuff is also scripted.
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91842ab08a
commit
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21 changed files with 343 additions and 5 deletions
13
scripts/directors/openingDire.lua
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13
scripts/directors/openingDire.lua
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function onEventStarted(player, actor, triggerName)
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man0l0Quest = getStaticActor("Man0l0");
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--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil);
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player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_1", nil, nil, nil, nil);
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end
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function onEventUpdate(player, npc ,triggerName)
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player:endEvent();
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end
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13
scripts/directors/openingDire_ocn0Btl02_0h@0C100.lua
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scripts/directors/openingDire_ocn0Btl02_0h@0C100.lua
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function onEventStarted(player, actor, triggerName)
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man0l0Quest = getStaticActor("Man0l0");
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--player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_1", nil, nil, nil, nil);
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end
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function onEventUpdate(player, npc)
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--man0l0Quest = getStaticActor("Man0l0");
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--player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_3", nil, nil, nil, nil);
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--player:endEvent();
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end
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