fixed derps causing client/server crashes

This commit is contained in:
Tahir Akhlaq 2016-06-16 03:01:10 +01:00
parent 8eaa920751
commit ac01224769
16 changed files with 60 additions and 60 deletions

View file

@ -13,21 +13,21 @@ function onEventStarted(player, actor, triggerName, isGoobbue)
worldMaster = GetWorldMaster();
if (isGoobbue ~= true) then
player:changeMusic(83);
player:ChangeMusic(83);
player:SendChocoboAppearance();
player:SendGameMessage(player, worldMaster, 26001, 0x20);
player:SetMountState(1);
else
player:changeMusic(98);
player:ChangeMusic(98);
player:SendGoobbueAppearance();
player:SendGameMessage(player, worldMaster, 26019, 0x20);
player:SetMountState(2);
end
player:changeSpeed(0.0, 5.0, 10.0);
player:changeState(15);
player:ChangeSpeed(0.0, 5.0, 10.0);
player:ChangeState(15);
else
player:changeMusic(player:GetZone().bgmDay);
player:ChangeMusic(player:GetZone().bgmDay);
worldMaster = GetWorldMaster();
@ -38,8 +38,8 @@ function onEventStarted(player, actor, triggerName, isGoobbue)
end
player:SetMountState(0);
player:changeSpeed(0.0, 2.0, 5.0)
player:changeState(0);
player:ChangeSpeed(0.0, 2.0, 5.0)
player:ChangeState(0);
end
player:EndCommand();