Conflicts:
	FFXIVClassic_Lobby_Server/packets/CharacterListPacket.cs
This commit is contained in:
Filip Maj 2015-09-11 18:59:08 -04:00
commit aadca3968d
4 changed files with 17 additions and 10 deletions

View file

@ -43,7 +43,8 @@ namespace FFXIVClassic_Lobby_Server.packets
//Write List Info
binWriter.Write((UInt64)sequence);
binWriter.Write(maxChars - totalCount <= MAXPERPACKET ? (byte)(maxChars + 1) : (byte)0);
byte listTracker = (byte)((MAXPERPACKET * 2) * subPackets.Count);
binWriter.Write(characterList.Count - totalCount <= MAXPERPACKET ? (byte)(listTracker + 1) : (byte)(listTracker));
//binWriter.Write((byte)1);
binWriter.Write(maxChars - totalCount <= MAXPERPACKET ? (UInt32)(maxChars - totalCount) : (UInt32)MAXPERPACKET);
binWriter.Write((byte)0);
@ -144,7 +145,8 @@ namespace FFXIVClassic_Lobby_Server.packets
//Write Empty List Info
binWriter.Write((UInt64)sequence);
binWriter.Write((byte)1);
byte listTracker = (byte)((MAXPERPACKET * 2) * subPackets.Count);
binWriter.Write(characterList.Count - totalCount <= MAXPERPACKET ? (byte)(listTracker + 1) : (byte)(listTracker));
binWriter.Write((UInt32)0);
binWriter.Write((byte)0);
binWriter.Write((UInt16)0);