Cleaned up script packets and added the InfoResponse packet (internally the DataPacket). Added more info to the music packets. More work on class changing.

This commit is contained in:
Filip Maj 2016-03-19 10:22:20 -04:00
parent 01eceee58f
commit a93843510e
7 changed files with 139 additions and 62 deletions

View file

@ -12,6 +12,13 @@ namespace FFXIVClassic_Map_Server.packets.send
public const ushort OPCODE = 0x000C;
public const uint PACKET_SIZE = 0x28;
public const ushort EFFECT_IMMEDIATE = 0x1;
public const ushort EFFECT_CROSSFADE = 0x2; //??
public const ushort EFFECT_LAYER = 0x3; //??
public const ushort EFFECT_FADEIN = 0x4;
public const ushort EFFECT_PLAY_NORMAL_CHANNEL = 0x5; //Only works for multi channeled music
public const ushort EFFECT_PLAY_BATTLE_CHANNEL = 0x6;
public static SubPacket buildPacket(uint playerActorID, ushort musicID, ushort musicTrackMode)
{
ulong combined = (ulong)(musicID | (musicTrackMode << 16));