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https://bitbucket.org/Ioncannon/project-meteor-server.git
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Cleaned up script packets and added the InfoResponse packet (internally the DataPacket). Added more info to the music packets. More work on class changing.
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parent
01eceee58f
commit
a93843510e
7 changed files with 139 additions and 62 deletions
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@ -204,6 +204,40 @@ namespace FFXIVClassic_Lobby_Server
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}
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}
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public static void savePlayerCurrentClass(Player player)
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{
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string query;
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MySqlCommand cmd;
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using (MySqlConnection conn = new MySqlConnection(String.Format("Server={0}; Port={1}; Database={2}; UID={3}; Password={4}", ConfigConstants.DATABASE_HOST, ConfigConstants.DATABASE_PORT, ConfigConstants.DATABASE_NAME, ConfigConstants.DATABASE_USERNAME, ConfigConstants.DATABASE_PASSWORD)))
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{
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try
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{
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conn.Open();
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query = @"
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UPDATE characters_parametersave SET
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mainSkill = @classId,
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mainSkillLevel = @classLevel
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WHERE characterId = @charaId
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";
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cmd = new MySqlCommand(query, conn);
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cmd.Parameters.AddWithValue("@charaId", player.actorId);
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cmd.Parameters.AddWithValue("@classId", player.charaWork.parameterSave.state_mainSkill[0]);
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cmd.Parameters.AddWithValue("@classLevel", player.charaWork.parameterSave.state_mainSkillLevel);
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cmd.ExecuteNonQuery();
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}
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catch (MySqlException e)
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{ Console.WriteLine(e); }
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finally
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{
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conn.Dispose();
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}
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}
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}
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public static void savePlayerPosition(Player player)
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{
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string query;
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@ -296,8 +330,7 @@ namespace FFXIVClassic_Lobby_Server
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positionZ,
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rotation,
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actorState,
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currentZoneId,
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currentClassJob,
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currentZoneId,
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gcCurrent,
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gcLimsaRank,
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gcGridaniaRank,
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@ -328,27 +361,25 @@ namespace FFXIVClassic_Lobby_Server
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player.oldRotation = player.rotation = reader.GetFloat(4);
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player.currentMainState = reader.GetUInt16(5);
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player.zoneId = reader.GetUInt32(6);
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player.charaWork.parameterSave.state_mainSkill[0] = reader.GetByte(7);
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player.gcCurrent = reader.GetByte(8);
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player.gcRankLimsa = reader.GetByte(9);
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player.gcRankGridania = reader.GetByte(10);
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player.gcRankUldah = reader.GetByte(11);
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player.currentTitle = reader.GetUInt32(12);
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player.playerWork.guardian = reader.GetByte(13);
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player.playerWork.birthdayDay = reader.GetByte(14);
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player.playerWork.birthdayMonth = reader.GetByte(15);
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player.playerWork.initialTown = reader.GetByte(16);
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player.playerWork.tribe = reader.GetByte(17);
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player.playerWork.restBonusExpRate = reader.GetInt32(19);
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player.achievementPoints = reader.GetUInt32(20);
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player.playTime = reader.GetUInt32(21);
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player.gcCurrent = reader.GetByte(7);
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player.gcRankLimsa = reader.GetByte(8);
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player.gcRankGridania = reader.GetByte(9);
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player.gcRankUldah = reader.GetByte(10);
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player.currentTitle = reader.GetUInt32(11);
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player.playerWork.guardian = reader.GetByte(12);
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player.playerWork.birthdayDay = reader.GetByte(13);
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player.playerWork.birthdayMonth = reader.GetByte(14);
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player.playerWork.initialTown = reader.GetByte(15);
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player.playerWork.tribe = reader.GetByte(16);
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player.playerWork.restBonusExpRate = reader.GetInt32(18);
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player.achievementPoints = reader.GetUInt32(19);
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player.playTime = reader.GetUInt32(20);
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}
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}
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player.charaWork.parameterSave.state_mainSkillLevel = 50;
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/*
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//Get level of our classjob
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//Get level of our class
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//Load appearance
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query = @"
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SELECT
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@ -367,14 +398,16 @@ namespace FFXIVClassic_Lobby_Server
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}
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*/
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//Get level of our classjob
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//Get level of our class
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//Load appearance
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query = @"
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SELECT
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hp,
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hpMax,
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mp,
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mpMax
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mpMax,
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mainSkill,
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mainSkillLevel
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FROM characters_parametersave WHERE characterId = @charId";
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cmd = new MySqlCommand(query, conn);
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@ -386,7 +419,10 @@ namespace FFXIVClassic_Lobby_Server
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player.charaWork.parameterSave.hp[0] = reader.GetInt16(0);
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player.charaWork.parameterSave.hpMax[0] = reader.GetInt16(1);
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player.charaWork.parameterSave.mp = reader.GetInt16(2);
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player.charaWork.parameterSave.mpMax = reader.GetInt16(3);
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player.charaWork.parameterSave.mpMax = reader.GetInt16(3);
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player.charaWork.parameterSave.state_mainSkill[0] = reader.GetByte(4);
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player.charaWork.parameterSave.state_mainSkillLevel = reader.GetUInt16(5);
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}
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}
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