Hildibrand series of quests all in. Requires inn dream handling and some retail accuracy double-checking to finish it off. Misc script fixes also.

===============================
Nudgenpc.lua    - Added a command variation
Testmapobj.lua - Added !help documentation
DftWil.lua            - Corrected an npc name/function
Player.cs             - Changed Dalamud packet to default to 7, not 0.  Fixes the moon not displaying in a specific Hildibrand cutscene
Etc5g0.lua          - Made quest accepting retail-accurate with how it displayed messages/ended the TalkEvent
Etc5g1.lua          - Added Bed !.  Kinda kludged in atm since it's a pre-accepted quest state.
Etc5u1.lua          - Same as above
Etc5l1.lua           - Quest "Private Eyes" scripted.
Etc5l2.lua           - Quest "Mysteries of the Red Moon" scripted
Etc5l3.lua           - Quest "Prophecy Inspection" scripted
This commit is contained in:
CuriousJorge 2022-04-13 11:45:49 -04:00
parent 01d05b5cee
commit a7b1b79461
10 changed files with 583 additions and 15 deletions

View file

@ -271,9 +271,9 @@ function onTalk(player, quest, npc, eventName)
local npcId = npc:GetActorClassId();
local clientFunc = defaultTalkWil[npcId];
if (npcId == 1000864) then -- Kopuru Fupuru (Adv. Guild Inn NPC)
if (npcId == 1000864) then -- Otopa Pottopa (Adv. Guild Inn NPC)
if (player:IsQuestCompleted(110848)) then -- "Ring of Deceit" completed.
defaultTalkWithInn(player, quest, "defaultTalkWithInn_Desk");
callClientFunction(player, "delegateEvent", player, quest, "defaultTalkWithInn_Desk");
else
callClientFunction(player, "delegateEvent", player, quest, clientFunc);
end