moved pathing crap out of actor

- despawn actors on moving too far from spawn
- added clampy stuff (<3 devi)
This commit is contained in:
Tahir Akhlaq 2017-06-07 00:46:32 +01:00
parent bd97e72774
commit a62475e81e
12 changed files with 308 additions and 239 deletions

View file

@ -202,6 +202,7 @@ namespace FFXIVClassic_Map_Server.Actors
mActorBlock[gridOldX, gridOldY].Remove(actor);
mActorBlock[gridX, gridY].Add(actor);
}
this.hasMoved = true;
}
public List<Actor> GetActorsAroundPoint(float x, float y, int checkDistance)