mirror of
https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-08 21:44:35 +02:00
Fixed args on commands due to triggername becoming eventType and eventName
This commit is contained in:
parent
bf20993e58
commit
a618e69dbd
57 changed files with 83 additions and 109 deletions
|
@ -9,7 +9,7 @@ Finds the correct weaponskill subscript to fire when a weaponskill actor is acti
|
|||
|
||||
--]]
|
||||
|
||||
function onEventStarted(player, command, triggerName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
|
||||
function onEventStarted(player, command, eventType, eventName, arg1, arg2, arg3, arg4, targetActor, arg5, arg6, arg7, arg8)
|
||||
player.Ability(command.Id, targetActor);
|
||||
player:endEvent();
|
||||
end;
|
Loading…
Add table
Add a link
Reference in a new issue