Fixed args on commands due to triggername becoming eventType and eventName

This commit is contained in:
Filip Maj 2022-03-04 22:55:30 -05:00
parent bf20993e58
commit a618e69dbd
57 changed files with 83 additions and 109 deletions

View file

@ -4,7 +4,7 @@ LinkshellLeaveCommand Script
--]]
function onEventStarted(player, actor, triggerName, linkshellName)
function onEventStarted(player, actor, eventType, eventName, linkshellName)
GetWorldManager():RequestWorldLinkshellLeave(player, linkshellName);
player:EndEvent();