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Fixed args on commands due to triggername becoming eventType and eventName
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57 changed files with 83 additions and 109 deletions
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@ -6,7 +6,7 @@ Handles moving items across item packages (IE: Taking loot)
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--]]
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function onEventStarted(player, actor, triggerName, itemReference, targetPackage, sourcePackage, arg1, arg2, unknown, arg3, arg4, arg5, type9ItemIds)
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function onEventStarted(player, actor, eventType, eventName, itemReference, targetPackage, sourcePackage, arg1, arg2, unknown, arg3, arg4, arg5, type9ItemIds)
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player:EndEvent();
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