Fixed args on commands due to triggername becoming eventType and eventName

This commit is contained in:
Filip Maj 2022-03-04 22:55:30 -05:00
parent bf20993e58
commit a618e69dbd
57 changed files with 83 additions and 109 deletions

View file

@ -99,7 +99,7 @@ nodeItems = {
require ("global")
function onEventStarted(player, commandActor, triggerName, arg1, arg2, arg3, arg4, checkedActorId)
function onEventStarted(player, commandActor, eventType, eventName, arg1, arg2, arg3, arg4, checkedActorId)
debugMsg = false;