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Fixed args on commands due to triggername becoming eventType and eventName
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57 changed files with 83 additions and 109 deletions
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@ -4,7 +4,7 @@ DiceCommand Script
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--]]
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function onEventStarted(player, actor, triggerName, maxNumber)
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function onEventStarted(player, actor, eventType, eventName, maxNumber)
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if (maxNumber == nil or maxNumber > 1000 or maxNumber < 1) then
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maxNumber = 100;
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