Fixed args on commands due to triggername becoming eventType and eventName

This commit is contained in:
Filip Maj 2022-03-04 22:55:30 -05:00
parent bf20993e58
commit a618e69dbd
57 changed files with 83 additions and 109 deletions

View file

@ -4,7 +4,7 @@ DiceCommand Script
--]]
function onEventStarted(player, actor, triggerName, maxNumber)
function onEventStarted(player, actor, eventType, eventName, maxNumber)
if (maxNumber == nil or maxNumber > 1000 or maxNumber < 1) then
maxNumber = 100;