Fixed args on commands due to triggername becoming eventType and eventName

This commit is contained in:
Filip Maj 2022-03-04 22:55:30 -05:00
parent bf20993e58
commit a618e69dbd
57 changed files with 83 additions and 109 deletions

View file

@ -10,7 +10,7 @@ operateUI(pointsAvailable, pointsLimit, str, vit, dex, int, min, pie)
require ("global")
function onEventStarted(player, actor, triggerName)
function onEventStarted(player, actor, eventType, eventName)
--local points = player:GetAttributePoints();
--player:RunEventFunction("delegateCommand", actor, "operateUI", points.available, points.limit, points.inSTR, points.inVIT, points.inDEX, points.inINT, points.inMIN, points.inPIT);
result = callClientFunction(player, "delegateCommand", actor, "operateUI", 100, 100, 10, 10, 10, 10, 10, 10);