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Fixed args on commands due to triggername becoming eventType and eventName
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57 changed files with 83 additions and 109 deletions
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@ -10,7 +10,7 @@ operateUI(pointsAvailable, pointsLimit, str, vit, dex, int, min, pie)
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require ("global")
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function onEventStarted(player, actor, triggerName)
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function onEventStarted(player, actor, eventType, eventName)
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--local points = player:GetAttributePoints();
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--player:RunEventFunction("delegateCommand", actor, "operateUI", points.available, points.limit, points.inSTR, points.inVIT, points.inDEX, points.inINT, points.inMIN, points.inPIT);
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result = callClientFunction(player, "delegateCommand", actor, "operateUI", 100, 100, 10, 10, 10, 10, 10, 10);
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