Added path companion data to the cutscene book packet. Now that packet will fire if zoning into the inn. Removed some debug logs. Removed a duplicate zone packet send call.

This commit is contained in:
Filip Maj 2016-03-28 21:00:33 -04:00
parent 4d57aa72a6
commit a615f29e63
4 changed files with 14 additions and 8 deletions

View file

@ -54,8 +54,6 @@ namespace FFXIVClassic_Lobby_Server
if (packet.header.isCompressed == 0x01)
BasePacket.decryptPacket(client.blowfish, ref packet);
// packet.debugPrintPacket();
List<SubPacket> subPackets = packet.getSubpackets();
foreach (SubPacket subpacket in subPackets)
{
@ -204,9 +202,9 @@ namespace FFXIVClassic_Lobby_Server
LangaugeCodePacket langCode = new LangaugeCodePacket(subpacket.data);
player.languageCode = langCode.languageCode;
break;
//Unknown
//Unknown - Happens a lot at login, then once every time player zones
case 0x0007:
subpacket.debugPrintSubPacket();
//subpacket.debugPrintSubPacket();
_0x07Packet unknown07 = new _0x07Packet(subpacket.data);
break;
//Update Position