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Added director related code to player and packet processor. Cleaned up some debug messages. Added a flag when a player is "zoning in".
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commit
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10 changed files with 106 additions and 17 deletions
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@ -24,10 +24,15 @@ namespace FFXIVClassic_Map_Server.packets.send.events
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{
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binWriter.Write((UInt32)playerActorId);
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binWriter.Write((UInt32)targetActorId);
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binWriter.Write((UInt32)0);
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binWriter.Write((UInt32)0);
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binWriter.Write((Byte)0x5);
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binWriter.Write((UInt32)0x0175DC87);
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binWriter.Write((Byte)0x0);
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binWriter.Write((Byte)0x0);
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binWriter.Write((Byte)0x3c);
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binWriter.Write(Encoding.ASCII.GetBytes(conditionName), 0, Encoding.ASCII.GetByteCount(conditionName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(conditionName));
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binWriter.Seek(0x30, SeekOrigin.Begin);
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LuaUtils.writeLuaParams(binWriter, luaParams);
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}
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}
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