Added director related code to player and packet processor. Cleaned up some debug messages. Added a flag when a player is "zoning in".

This commit is contained in:
Filip Maj 2016-03-28 11:31:21 -04:00
parent f8ab0cd86d
commit a30311d12a
10 changed files with 106 additions and 17 deletions

View file

@ -24,10 +24,15 @@ namespace FFXIVClassic_Map_Server.packets.send.events
{
binWriter.Write((UInt32)playerActorId);
binWriter.Write((UInt32)targetActorId);
binWriter.Write((UInt32)0);
binWriter.Write((UInt32)0);
binWriter.Write((Byte)0x5);
binWriter.Write((UInt32)0x0175DC87);
binWriter.Write((Byte)0x0);
binWriter.Write((Byte)0x0);
binWriter.Write((Byte)0x3c);
binWriter.Write(Encoding.ASCII.GetBytes(conditionName), 0, Encoding.ASCII.GetByteCount(conditionName) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(conditionName));
binWriter.Seek(0x30, SeekOrigin.Begin);
LuaUtils.writeLuaParams(binWriter, luaParams);
}
}