Started removing all target actor id references.

This commit is contained in:
Filip Maj 2017-06-27 13:23:05 -04:00
parent c09471ed43
commit a264745207
64 changed files with 141 additions and 136 deletions

View file

@ -10,7 +10,7 @@ namespace FFXIVClassic_Map_Server.packets.send.recruitment
public const ushort OPCODE = 0x01C5;
public const uint PACKET_SIZE = 0x038;
public static SubPacket BuildPacket(uint playerActorID, bool isRecruiting, bool isRecruiter, long recruitmentId)
public static SubPacket BuildPacket(uint sourceActorId, bool isRecruiting, bool isRecruiter, long recruitmentId)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@ -25,7 +25,7 @@ namespace FFXIVClassic_Map_Server.packets.send.recruitment
}
}
return new SubPacket(OPCODE, playerActorID, playerActorID, data);
return new SubPacket(OPCODE, sourceActorId, data);
}
}
}