Started removing all target actor id references.

This commit is contained in:
Filip Maj 2017-06-27 13:23:05 -04:00
parent c09471ed43
commit a264745207
64 changed files with 141 additions and 136 deletions

View file

@ -9,9 +9,9 @@ namespace FFXIVClassic_Map_Server.packets.send.player
public const ushort OPCODE = 0x019D;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(uint playerActorID, uint targetActorID, uint titleID)
public static SubPacket BuildPacket(uint sourceActorId, uint titleID)
{
return new SubPacket(OPCODE, playerActorID, targetActorID, BitConverter.GetBytes((UInt64)titleID));
return new SubPacket(OPCODE, sourceActorId, BitConverter.GetBytes((UInt64)titleID));
}
}
}