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Started removing all target actor id references.
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c09471ed43
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64 changed files with 141 additions and 136 deletions
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@ -37,10 +37,10 @@ namespace FFXIVClassic_Map_Server.packets.send
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public const ushort OPCODE = 0x000D;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket BuildPacket(uint playerActorID, ushort weatherId, ushort transitionTime)
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public static SubPacket BuildPacket(uint sourceActorId, ushort weatherId, ushort transitionTime)
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{
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ulong combined = (ulong)(weatherId | (transitionTime << 16));
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return new SubPacket(OPCODE, 0, playerActorID, BitConverter.GetBytes(combined));
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return new SubPacket(OPCODE, 0, BitConverter.GetBytes(combined));
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}
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}
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}
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