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Started removing all target actor id references.
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parent
c09471ed43
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64 changed files with 141 additions and 136 deletions
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@ -9,9 +9,9 @@ namespace FFXIVClassic_Map_Server.packets.send.actor
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public const ushort OPCODE = 0x00D3;
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public const uint PACKET_SIZE = 0x28;
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public static SubPacket BuildPacket(uint playerActorID, uint targetActorID, uint targetID)
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public static SubPacket BuildPacket(uint sourceActorId, uint targetID)
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{
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return new SubPacket(OPCODE, playerActorID, targetID, BitConverter.GetBytes((ulong)targetID));
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return new SubPacket(OPCODE, sourceActorId, BitConverter.GetBytes((ulong)targetID));
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}
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}
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}
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