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https://bitbucket.org/Ioncannon/project-meteor-server.git
synced 2025-06-10 06:24:38 +02:00
Started removing all target actor id references.
This commit is contained in:
parent
c09471ed43
commit
a264745207
64 changed files with 141 additions and 136 deletions
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@ -14,7 +14,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor
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public const float DEFAULT_RUN = 5.0f;
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public const float DEFAULT_ACTIVE = 5.0f;
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public static SubPacket BuildPacket(uint playerActorID, uint targetActorID)
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public static SubPacket BuildPacket(uint sourceActorId)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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@ -40,10 +40,10 @@ namespace FFXIVClassic_Map_Server.packets.send.actor
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}
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}
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return new SubPacket(OPCODE, playerActorID, targetActorID, data);
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return new SubPacket(OPCODE, sourceActorId, data);
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}
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public static SubPacket BuildPacket(uint playerActorID, uint targetActorID, float stopSpeed, float walkSpeed, float runSpeed, float activeSpeed)
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public static SubPacket BuildPacket(uint sourceActorId, float stopSpeed, float walkSpeed, float runSpeed, float activeSpeed)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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@ -69,7 +69,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor
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}
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}
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return new SubPacket(OPCODE, playerActorID, targetActorID, data);
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return new SubPacket(OPCODE, sourceActorId, data);
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}
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}
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}
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