Started removing all target actor id references.

This commit is contained in:
Filip Maj 2017-06-27 13:23:05 -04:00
parent c09471ed43
commit a264745207
64 changed files with 141 additions and 136 deletions

View file

@ -11,7 +11,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor
public const ushort OPCODE = 0x013D;
public const uint PACKET_SIZE = 0x48;
public static SubPacket BuildPacket(uint playerActorID, uint targetActorID, uint displayNameID, string customName)
public static SubPacket BuildPacket(uint sourceActorId, uint displayNameID, string customName)
{
byte[] data = new byte[PACKET_SIZE - 0x20];
@ -29,7 +29,7 @@ namespace FFXIVClassic_Map_Server.packets.send.actor
}
}
SubPacket packet = new SubPacket(OPCODE, playerActorID, targetActorID, data);
SubPacket packet = new SubPacket(OPCODE, sourceActorId, data);
return packet;
}