Started removing all target actor id references.

This commit is contained in:
Filip Maj 2017-06-27 13:23:05 -04:00
parent c09471ed43
commit a264745207
64 changed files with 141 additions and 136 deletions

View file

@ -12,9 +12,9 @@ namespace FFXIVClassic_Map_Server.packets.send.actor
public const ushort OPCODE = 0x00DA;
public const uint PACKET_SIZE = 0x28;
public static SubPacket BuildPacket(uint playerActorID, uint targetActorID, uint animationID)
public static SubPacket BuildPacket(uint sourceActorId, uint animationID)
{
return new SubPacket(OPCODE, playerActorID, targetActorID, BitConverter.GetBytes((ulong)animationID));
return new SubPacket(OPCODE, sourceActorId, BitConverter.GetBytes((ulong)animationID));
}
}
}