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Added log code.
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parent
7834b737eb
commit
9dfd6906b9
5 changed files with 70 additions and 15 deletions
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@ -6,6 +6,7 @@ using System.Net;
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using System.Net.Sockets;
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using System.Threading.Tasks;
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using System.Threading;
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using FFXIVClassic_Lobby_Server.common;
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namespace FFXIVClassic_Lobby_Server
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{
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@ -78,7 +79,7 @@ namespace FFXIVClassic_Lobby_Server
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conn.socket.BeginReceive(conn.buffer, 0, conn.buffer.Length, SocketFlags.None, new AsyncCallback(receiveCallback), conn);
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//Queue the accept of the next incomming connection
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mServerSocket.BeginAccept(new AsyncCallback(acceptCallback), mServerSocket);
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Console.WriteLine("Connection {0}:{1} has connected.", (conn.socket.RemoteEndPoint as IPEndPoint).Address, (conn.socket.RemoteEndPoint as IPEndPoint).Port);
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Log.conn(String.Format("Connection {0}:{1} has connected.", (conn.socket.RemoteEndPoint as IPEndPoint).Address, (conn.socket.RemoteEndPoint as IPEndPoint).Port));
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}
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catch (SocketException)
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{
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@ -121,7 +122,7 @@ namespace FFXIVClassic_Lobby_Server
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}
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else
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{
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Console.WriteLine("{0} has disconnected.", conn.currentUserId == 0 ? conn.getAddress() : "User " + conn.currentUserId);
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Log.conn(String.Format("{0} has disconnected.", conn.currentUserId == 0 ? conn.getAddress() : "User " + conn.currentUserId));
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conn.socket.Close();
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lock (mConnectionList)
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{
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@ -133,7 +134,7 @@ namespace FFXIVClassic_Lobby_Server
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{
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if (conn.socket != null)
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{
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Console.WriteLine("Connection @ {0} has disconnected.", conn.currentUserId == 0 ? "Unknown User " : "User " + conn.currentUserId);
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Log.conn(String.Format("Connection @ {0} has disconnected.", conn.currentUserId == 0 ? "Unknown User " : "User " + conn.currentUserId));
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conn.socket.Close();
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lock (mConnectionList)
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{
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@ -145,8 +146,5 @@ namespace FFXIVClassic_Lobby_Server
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#endregion
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#region Packet Handling
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#endregion
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}
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}
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