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Setting the active linkshell now works.
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11 changed files with 196 additions and 14 deletions
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@ -708,6 +708,12 @@ namespace FFXIVClassic_Map_Server
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Server.GetWorldConnection().QueuePacket(packet, true, false);
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}
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public void RequestWorldLinkshellChangeActive(Player player, string lsname)
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{
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SubPacket packet = LinkshellChangePacket.BuildPacket(player.playerSession, lsname);
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Server.GetWorldConnection().QueuePacket(packet, true, false);
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}
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private void RequestWorldServerZoneChange(Player player, uint destinationZoneId, byte spawnType, float spawnX, float spawnY, float spawnZ, float spawnRotation)
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{
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ZoneConnection zc = Server.GetWorldConnection();
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