Figured out a lot of the 19X and 1AX packets. Adding test packet data used in experiments.

This commit is contained in:
Filip Maj 2015-10-11 14:57:24 -04:00
parent 109eeff3a5
commit 9a9388aabf
20 changed files with 283 additions and 7 deletions

View file

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using FFXIVClassic_Lobby_Server.packets;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FFXIVClassic_Map_Server.packets.send.player
{
class SetPlayerTitlePacket
{
public const ushort OPCODE = 0x019D;
public const uint PACKET_SIZE = 0x28;
public static SubPacket buildPacket(uint playerActorID, uint targetActorID, uint titleID)
{
return new SubPacket(OPCODE, playerActorID, targetActorID, BitConverter.GetBytes((ulong)titleID));
}
}
}