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Merge branch 'Jorge/quest_system' into ioncannon/quest_system
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commit
9a2f8ef89a
31 changed files with 1730 additions and 381 deletions
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@ -82,13 +82,6 @@ city = {
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[1500394] = 3, -- Ul'dah : Edine
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}
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ENTRANCE_LIMSA_DT = 1090238; -- Main Limsa Entrance
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ENTRANCE_LIMSA_ALT = 1500392; -- M'septha Alternate
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ENTRANCE_GRIDANIA_DT = 1090264; -- Main Grid Entrance
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ENTRANCE_GRIDANIA_ALT = 1500393; -- Torsefers Alternate
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ENTRANCE_ULDAH_DT = 1090265; -- Main Uldah Entrance
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ENTRANCE_ULDAH_ALT = 1500394; -- Edine Alternate
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function onEventStarted(player, npc, eventType, eventName)
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local npcCity = city[npc:GetActorClassId()] or 1;
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local marketPlaceName = CITY_INFO[npcCity][1]; -- Market Wards category name. Identical in all languages except Japanese
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@ -4,7 +4,7 @@ function init(npc)
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return false, false, 0, 0;
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end
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function onEventStarted(player, npc, triggerName)
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function onEventStarted(player, npc, eventType, eventName)
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defaultFst = GetStaticActor("DftFst");
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choice = callClientFunction(player, "delegateEvent", player, defaultFst, "defaultTalkWithInn_ExitDoor", nil, nil, nil);
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