Add new hit effect flag for hit effects that only show animations

Fix SetMP setting MaxMP instead of MP

Fix substate updates not being sent
This commit is contained in:
Yogurt 2019-06-01 02:10:40 -07:00
parent e00bb48386
commit 97dcd765eb
5 changed files with 32 additions and 2 deletions

View file

@ -0,0 +1,22 @@
require("global");
require("magic");
require("battleutils");
function onMagicPrepare(caster, target, spell)
if not target.statusEffects.HasStatusEffectsByFlag(StatusEffectFlags.LoseOnDeath) then
return -1
end
return 0;
end;
function onMagicStart(caster, target, spell)
return 0;
end;
function onSkillFinish(caster, target, skill, action, actionContainer)
removeEffect = target.statusEffects.GetRandomEffectByFlag(StatusEffectFlags.LoseOnDeath)
target.statusEffects.RemoveStatusEffect(removeEffect, actionContainer, 30331);
end;