Add new hit effect flag for hit effects that only show animations

Fix SetMP setting MaxMP instead of MP

Fix substate updates not being sent
This commit is contained in:
Yogurt 2019-06-01 02:10:40 -07:00
parent e00bb48386
commit 97dcd765eb
5 changed files with 32 additions and 2 deletions

View file

@ -24,6 +24,8 @@ namespace FFXIVClassic_Map_Server.packets.send.actor.battle
MagicEffectType = 48 << 24,
//This places the number on the user regardless of the target this hit effect is for, used for things like bloodbath
SelfHealType = 72 << 24,
//Plays the effect animation with no text or additional effects. Unsure if there are any flags. Used for things like Convert
AnimationEffectType = 96 << 24,
//Each Type has it's own set of flags. These should be split into their own enums,
//but for now just keep them all under HitEffect so we don't have to change anything.