onInit was added to all the scripts. Added code for all the Limsa opening event npcs.

This commit is contained in:
Filip Maj 2016-04-14 08:31:39 -04:00
parent bd4e4a293c
commit 95849e1c1c
90 changed files with 662 additions and 91 deletions

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@ -0,0 +1,20 @@
require("/quests/man/man0l0")
function onEventStarted(player, actor, triggerName)
man0l0Quest = getStaticActor("Man0l0");
player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil);
--player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_1", nil, nil, nil, nil);
end
function onEventUpdate(player, npc, resultId)
man0l0Quest = getStaticActor("Man0l0");
if (resultId == RESULT_Event000_1) then
player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal001", nil, nil, nil, nil);
elseif (resultId == RESULT_TtrNomal001) then
player:endEvent();
end
end

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@ -0,0 +1,31 @@
require("/quests/man/man0l0")
function onEventStarted(player, actor, triggerName)
man0l0Quest = getStaticActor("Man0l0");
player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrNomal001withHQ", nil, nil, nil, nil);
--player:runEventFunction("delegateEvent", player, man0l0Quest, "processEvent000_1", nil, nil, nil, nil);
end
function onEventUpdate(player, npc, resultId)
player:endEvent();
end
function onTalked(player, npc)
man0l0Quest = player:getQuest("Man0l0");
if (man0l0Quest ~= nil) then
if (man0l0Quest ~= nil and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE1) == true and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE2) == true and man0l0Quest:GetQuestFlag(MAN0L0_FLAG_MINITUT_DONE3) == true) then
doorNpc = getWorldManager():GetActorInWorld(1090025);
player:setEventStatus(doorNpc, "pushDefault", true, 0x2);
doorNpc:setQuestGraphic(player, 0x3);
end
end
end

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@ -0,0 +1,19 @@
function onEventStarted(player, actor, triggerName)
man0l0Quest = getStaticActor("Man0l0");
player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtl004");
--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtl002");
end
function onEventUpdate(player, npc, resultId)
--man0l0Quest = getStaticActor("Man0l0");
--player:runEventFunction("delegateEvent", player, man0l0Quest, "processTtrBtl002");
player:endEvent();
end
function onCommand(player, command)
--Check command if ActivateCommand
player:kickEvent(player:getDirector(), "noticeEvent", true);
end