onInit was added to all the scripts. Added code for all the Limsa opening event npcs.

This commit is contained in:
Filip Maj 2016-04-14 08:31:39 -04:00
parent bd4e4a293c
commit 95849e1c1c
90 changed files with 662 additions and 91 deletions

View file

@ -16,8 +16,9 @@ Countdown: 1
--]]
function onEventStarted(player, command)
player:setCurrentMenuId(0);
player:runEventFunction("delegateCommand", command, "eventConfirm");
--player:setCurrentMenuId(0);
--player:runEventFunction("delegateCommand", command, "eventConfirm");
player:logout();
end
function onEventUpdate(player, command, triggerName, step, arg1, arg2)
@ -28,23 +29,23 @@ function onEventUpdate(player, command, triggerName, step, arg1, arg2)
if (currentMenuId == 0) then
if (arg1 == 1) then --Exit
player:quitGame();
player:endEvent();
player:endCommand();
elseif (arg1 == 2) then --Character Screen
player:logout();
player:endEvent();
player:endCommand();
--player:setCurrentMenuId(1);
--player:runEventFunction("delegateCommand", command, "eventCountDown");
elseif (arg1 == 3) then --Cancel
player:endEvent();
player:endCommand();
end
--Countdown Dialog
elseif (currentMenuId == 1) then
if (arg2 == 1) then --Logout Complete
player:logout();
player:endEvent();
player:endCommand();
elseif (arg2 == 2) then --Cancel Pressed
player:endEvent();
player:endCommand();
end
end