Added a thread and update() calls for gamestate changing.

This commit is contained in:
Filip Maj 2017-01-16 19:14:13 -05:00
parent 6a6ee67ae2
commit 9372b4bc32
7 changed files with 78 additions and 0 deletions

View file

@ -303,6 +303,10 @@ namespace FFXIVClassic_Map_Server.Actors
zone.BroadcastPacketAroundActor(this, ChangeSpeedPacket);
}
public void Update(double deltaTime)
{
}
public void GenerateActorName(int actorNumber)
{
//Format Class Name