Added a thread and update() calls for gamestate changing.

This commit is contained in:
Filip Maj 2017-01-16 19:14:13 -05:00
parent 6a6ee67ae2
commit 9372b4bc32
7 changed files with 78 additions and 0 deletions

View file

@ -52,6 +52,7 @@ namespace FFXIVClassic_Map_Server
mWorldManager.LoadActorClasses();
mWorldManager.LoadSpawnLocations();
mWorldManager.SpawnAllActors();
mWorldManager.StartZoneThread();
IPEndPoint serverEndPoint = new IPEndPoint(IPAddress.Parse(ConfigConstants.OPTIONS_BINDIP), int.Parse(ConfigConstants.OPTIONS_PORT));