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Fixed a few scripts. Jellyfish init script was built so it didn't crash boat zone.
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3 changed files with 7 additions and 3 deletions
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@ -2,6 +2,6 @@ require ("global")
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function onEventStarted(player, npc)
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defaultWil = GetStaticActor("DftWil");
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callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGag:Runa_001", nil, nil, nil);
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callClientFunction(player, "delegateEvent", player, defaultWil, "defaultTalkWithGagaruna_001", nil, nil, nil);
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player:endEvent();
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end
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