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Bug fixes.
Added stoneskin effect to database. Fixed Rampage not working Fixed bug where abilities didn't equip correctly when leveling up Added a temporary fix for returning while dead Added handling for abilities that don't have an actiontype set, like elusive jump
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12 changed files with 30 additions and 25 deletions
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@ -20,7 +20,7 @@ function onDamageTaken(effect, attacker, defender, action, actionContainer)
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effect.SetExtra(effect.GetExtra() + 1);
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attacker.AddMod(modifiersGlobal.Parry, parryPerDT);
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attacker.SubtractMod(modifiersGlobal.Delay, delayMsPerDT);
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attacker.SubtractMod(modifiersGlobal.AttackDelay, delayMsPerDT);
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end
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end
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