Bug fixes.

Added stoneskin effect to database.
Fixed Rampage not working
Fixed bug where abilities didn't equip correctly when leveling up
Added a temporary fix for returning while dead
Added handling for abilities that don't have an actiontype set, like elusive jump
This commit is contained in:
yogurt 2018-05-27 14:51:39 -05:00
parent c5ce2ec771
commit 922fb80f3d
12 changed files with 30 additions and 25 deletions

View file

@ -20,7 +20,7 @@ function onDamageTaken(effect, attacker, defender, action, actionContainer)
effect.SetExtra(effect.GetExtra() + 1);
attacker.AddMod(modifiersGlobal.Parry, parryPerDT);
attacker.SubtractMod(modifiersGlobal.Delay, delayMsPerDT);
attacker.SubtractMod(modifiersGlobal.AttackDelay, delayMsPerDT);
end
end