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synced 2025-06-14 08:24:36 +02:00
Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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1823 changed files with 102704 additions and 901 deletions
72
Map Server/Packets/Send/Groups/CreateNamedGroupMultiple.cs
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72
Map Server/Packets/Send/Groups/CreateNamedGroupMultiple.cs
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/*
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===========================================================================
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Copyright (C) 2015-2019 Project Meteor Dev Team
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This file is part of Project Meteor Server.
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Project Meteor Server is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Project Meteor Server is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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===========================================================================
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*/
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using Meteor.Common;
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using Meteor.Map.actors.group;
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using System;
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using System.IO;
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using System.Text;
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namespace Meteor.Map.packets.send.group
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{
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class CreateNamedGroupMultiple
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{
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public const ushort OPCODE = 0x0189;
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public const uint PACKET_SIZE = 0x228;
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public static SubPacket buildPacket(uint playerActorID, Group[] groups, ref int offset)
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{
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byte[] data = new byte[PACKET_SIZE - 0x20];
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using (MemoryStream mem = new MemoryStream(data))
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{
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using (BinaryWriter binWriter = new BinaryWriter(mem))
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{
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int max = 8;
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if (groups.Length - offset <= 8)
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max = groups.Length - offset;
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for (int i = 0; i < max; i++)
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{
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binWriter.Seek(i * 0x40, SeekOrigin.Begin);
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Group group = groups[offset+i];
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binWriter.Write((UInt64)group.groupIndex);
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binWriter.Write((UInt32)group.GetTypeId());
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binWriter.Write((Int32)group.GetGroupLocalizedName());
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binWriter.Write((UInt16)0x121C);
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binWriter.Seek(0x20, SeekOrigin.Begin);
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binWriter.Write(Encoding.ASCII.GetBytes(group.GetGroupName()), 0, Encoding.ASCII.GetByteCount(group.GetGroupName()) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(group.GetGroupName()));
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}
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binWriter.Seek(0x200, SeekOrigin.Begin);
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binWriter.Write((Byte)max);
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}
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}
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return new SubPacket(OPCODE, playerActorID, data);
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}
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}
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}
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