Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.

This commit is contained in:
Filip Maj 2019-06-19 01:10:15 -04:00
parent 18ef69f3d1
commit 91549bff7a
1823 changed files with 102704 additions and 901 deletions

View file

@ -96,288 +96,288 @@
<Reference Include="System.Xml" />
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<Compile Include="Packets\Receive\Social\AddRemoveSocialPacket.cs" />
<Compile Include="Packets\Receive\Social\FriendlistRequestPacket.cs" />
<Compile Include="Packets\Receive\SupportDesk\FaqBodyRequestPacket.cs" />
<Compile Include="Packets\Receive\SupportDesk\FaqListRequestPacket.cs" />
<Compile Include="Packets\Receive\SupportDesk\GMSupportTicketPacket.cs" />
<Compile Include="Packets\Receive\SupportDesk\GMTicketIssuesRequestPacket.cs" />
<Compile Include="Packets\Receive\_0x02ReceivePacket.cs" />
<Compile Include="Packets\Receive\ZoneInCompletePacket.cs" />
<Compile Include="Packets\Send\Actor\ActorDoEmotePacket.cs" />
<Compile Include="Packets\Send\Actor\ActorInstantiatePacket.cs" />
<Compile Include="Packets\Send\Actor\ActorSpecialGraphicPacket.cs" />
<Compile Include="Packets\Send\Actor\Battle\CommandResult.cs" />
<Compile Include="Packets\Send\Actor\Battle\CommandResultContainer.cs" />
<Compile Include="Packets\Send\Actor\Battle\CommandResultX00Packet.cs" />
<Compile Include="Packets\Send\Actor\Battle\CommandResultX18Packet.cs" />
<Compile Include="Packets\Send\Actor\Battle\CommandResultX10Packet.cs" />
<Compile Include="Packets\Send\Actor\DeleteAllActorsPacket.cs" />
<Compile Include="Packets\Send\Actor\Events\SetEventStatus.cs" />
<Compile Include="Packets\Send\Actor\Events\SetNoticeEventCondition.cs" />
<Compile Include="Packets\Send\Actor\Events\SetPushEventConditionWithTriggerBox.cs" />
<Compile Include="Packets\Send\Actor\Events\SetPushEventConditionWithFan.cs" />
<Compile Include="Packets\Send\Actor\Events\SetEmoteEventCondition.cs" />
<Compile Include="Packets\Send\Actor\Events\SetTalkEventCondition.cs" />
<Compile Include="Packets\Send\Actor\Events\SetPushEventConditionWithCircle.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventoryRemoveX01Packet.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventoryRemoveX08Packet.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventoryRemoveX16Packet.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventoryRemoveX32Packet.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventoryRemoveX64Packet.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventoryListX01Packet.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventoryListX08Packet.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventoryListX16Packet.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventoryListX64Packet.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventoryListX32Packet.cs" />
<Compile Include="Packets\Send\Actor\PlayAnimationOnActorPacket.cs" />
<Compile Include="Packets\Send\Actor\PlayBGAnimation.cs" />
<Compile Include="Packets\Send\Actor\StartCountdownPacket.cs" />
<Compile Include="Packets\Send\Actor\_0x132Packet.cs" />
<Compile Include="Packets\Send\Actor\SetActorIsZoningPacket.cs" />
<Compile Include="Packets\Send\Actor\Battle\CommandResultX01Packet.cs" />
<Compile Include="Packets\Send\Actor\Inventory\LinkedItemListX01Packet.cs" />
<Compile Include="Packets\Send\Actor\Inventory\LinkedItemListX08Packet.cs" />
<Compile Include="Packets\Send\Actor\Inventory\LinkedItemListX16Packet.cs" />
<Compile Include="Packets\Send\Actor\Inventory\LinkedItemListX32Packet.cs" />
<Compile Include="Packets\Send\Actor\Inventory\LinkedItemListX64Packet.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventoryBeginChangePacket.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventoryEndChangePacket.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventoryItemEndPacket.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventoryItemPacket.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventorySetBeginPacket.cs" />
<Compile Include="Packets\Send\Actor\Inventory\InventorySetEndPacket.cs" />
<Compile Include="Packets\Send\Actor\RemoveActorPacket.cs" />
<Compile Include="Packets\Send\Actor\SetActorIconPacket.cs" />
<Compile Include="Packets\Send\Actor\SetActorSubStatePacket.cs" />
<Compile Include="Packets\Send\Actor\SetActorStatusPacket.cs" />
<Compile Include="Packets\Send\Actor\SetActorBGPropertiesPacket.cs" />
<Compile Include="Packets\Send\Actor\_0xFPacket.cs" />
<Compile Include="Packets\Send\Groups\CreateNamedGroup.cs" />
<Compile Include="Packets\Send\Groups\CreateNamedGroupMultiple.cs" />
<Compile Include="Packets\Send\Events\EndEventPacket.cs" />
<Compile Include="Packets\Send\Events\KickEventPacket.cs" />
<Compile Include="Packets\Send\Events\RunEventFunctionPacket.cs" />
<Compile Include="Packets\Send\GameMessagePacket.cs" />
<Compile Include="Packets\Send\Groups\DeleteGroupPacket.cs" />
<Compile Include="Packets\Send\Groups\GroupHeaderPacket.cs" />
<Compile Include="Packets\Send\Groups\GroupMember.cs" />
<Compile Include="Packets\Send\Groups\GroupMembersBeginPacket.cs" />
<Compile Include="Packets\Send\Groups\GroupMembersEndPacket.cs" />
<Compile Include="Packets\Send\Groups\ContentMembersX08Packet.cs" />
<Compile Include="Packets\Send\Groups\GroupMembersX08Packet.cs" />
<Compile Include="Packets\Send\Groups\ContentMembersX16Packet.cs" />
<Compile Include="Packets\Send\Groups\GroupMembersX16Packet.cs" />
<Compile Include="Packets\Send\Groups\ContentMembersX32Packet.cs" />
<Compile Include="Packets\Send\Groups\GroupMembersX32Packet.cs" />
<Compile Include="Packets\Send\Groups\ContentMembersX64Packet.cs" />
<Compile Include="Packets\Send\Groups\GroupMembersX64Packet.cs" />
<Compile Include="Packets\Send\Groups\SynchGroupWorkValuesPacket.cs" />
<Compile Include="Packets\Send\Player\GenericDataPacket.cs" />
<Compile Include="Packets\Send\Player\SendAchievementRatePacket.cs" />
<Compile Include="Packets\Send\Player\SetCurrentJobPacket.cs" />
<Compile Include="Packets\Send\Player\SetCurrentMountGoobbuePacket.cs" />
<Compile Include="Packets\Send\Player\SetCurrentMountChocoboPacket.cs" />
<Compile Include="Packets\Send\Player\SetGrandCompanyPacket.cs" />
<Compile Include="Packets\Send\Actor\SetActorNamePacket.cs" />
<Compile Include="Packets\Send\Actor\SetActorPropetyPacket.cs" />
<Compile Include="Packets\Send\Actor\SetActorSpeedPacket.cs" />
<Compile Include="Packets\Send\Actor\SetActorStatePacket.cs" />
<Compile Include="Packets\Send\Actor\SetActorTargetAnimatedPacket.cs" />
<Compile Include="Packets\Send\Actor\SetActorTargetPacket.cs" />
<Compile Include="Packets\Send\Actor\SetActorStatusAllPacket.cs" />
<Compile Include="Packets\Send\Login\0x2Packet.cs" />
<Compile Include="Packets\Send\Actor\AddActorPacket.cs" />
<Compile Include="Packets\Send\Actor\MoveActorToPositionPacket.cs" />
<Compile Include="Packets\Send\Actor\SetActorAppearancePacket.cs" />
<Compile Include="Packets\Send\Actor\SetActorPositionPacket.cs" />
<Compile Include="Packets\Send\LogoutPacket.cs" />
<Compile Include="Packets\Send\Player\SetCompletedAchievementsPacket.cs" />
<Compile Include="Packets\Send\Player\AchievementEarnedPacket.cs" />
<Compile Include="Packets\Send\Player\SetCutsceneBookPacket.cs" />
<Compile Include="Packets\Send\Player\SetAchievementPointsPacket.cs" />
<Compile Include="Packets\Send\Player\SetChocoboNamePacket.cs" />
<Compile Include="Packets\Send\Player\SetHasGoobbuePacket.cs" />
<Compile Include="Packets\Send\Player\SetHasChocoboPacket.cs" />
<Compile Include="Packets\Send\Player\SetLatestAchievementsPacket.cs" />
<Compile Include="Packets\Send\Player\SetPlayerItemStoragePacket.cs" />
<Compile Include="Packets\Send\Player\SetPlayerDreamPacket.cs" />
<Compile Include="Packets\Send\Player\SetPlayerTitlePacket.cs" />
<Compile Include="Packets\Send\Player\SetSpecialEventWorkPacket.cs" />
<Compile Include="Packets\Send\PongPacket.cs" />
<Compile Include="Packets\Send\QuitPacket.cs" />
<Compile Include="Packets\Send\Recruitment\CurrentRecruitmentDetailsPacket.cs" />
<Compile Include="Packets\Send\Recruitment\EndRecruitmentPacket.cs" />
<Compile Include="Packets\Send\Recruitment\RecruiterStatePacket.cs" />
<Compile Include="Packets\Send\Recruitment\StartRecruitingResponse.cs" />
<Compile Include="Packets\Send\Search\ItemSearchClosePacket.cs" />
<Compile Include="Packets\Send\Search\PlayerSearchResult.cs" />
<Compile Include="Packets\Send\Search\ItemSearchResult.cs" />
<Compile Include="Packets\Send\Search\PlayerSearchCommentResultPacket.cs" />
<Compile Include="Packets\Send\Search\PlayerSearchInfoResultPacket.cs" />
<Compile Include="Packets\Send\Search\ItemSearchResultsEndPacket.cs" />
<Compile Include="Packets\Send\Search\ItemSearchResultsBodyPacket.cs" />
<Compile Include="Packets\Send\Search\ItemSearchResultsBeginPacket.cs" />
<Compile Include="Packets\Send\Search\RetainerResultBodyPacket.cs" />
<Compile Include="Packets\Send\Search\RetainerResultEndPacket.cs" />
<Compile Include="Packets\Send\Search\RetainerResultUpdatePacket.cs" />
<Compile Include="Packets\Send\Search\RetainerSearchHistoryPacket.cs" />
<Compile Include="Packets\Send\Search\RetainerSearchHistoryResult.cs" />
<Compile Include="Packets\Send\Search\RetainerSearchResult.cs" />
<Compile Include="Packets\Send\SendMessagePacket.cs" />
<Compile Include="Packets\Send\SetMapPacket.cs" />
<Compile Include="Packets\Send\SetMusicPacket.cs" />
<Compile Include="Packets\Send\SetWeatherPacket.cs" />
<Compile Include="Packets\Send\Social\BlacklistAddedPacket.cs" />
<Compile Include="Packets\Send\Social\BlacklistRemovedPacket.cs" />
<Compile Include="Packets\Send\Social\FriendlistAddedPacket.cs" />
<Compile Include="Packets\Send\Social\FriendlistRemovedPacket.cs" />
<Compile Include="Packets\Send\Social\FriendStatusPacket.cs" />
<Compile Include="Packets\Send\Social\SendFriendlistPacket.cs" />
<Compile Include="Packets\Send\Social\SendBlacklistPacket.cs" />
<Compile Include="Packets\Send\SupportDesk\IssueListResponsePacket.cs" />
<Compile Include="Packets\Send\SupportDesk\StartGMTicketPacket.cs" />
<Compile Include="Packets\Send\SupportDesk\EndGMTicketPacket.cs" />
<Compile Include="Packets\Send\SupportDesk\FaqBodyResponsePacket.cs" />
<Compile Include="Packets\Send\SupportDesk\FaqListResponsePacket.cs" />
<Compile Include="Packets\Send\SupportDesk\GMTicketPacket.cs" />
<Compile Include="Packets\Send\SupportDesk\GMTicketSentResponsePacket.cs" />
<Compile Include="Packets\Send\_0x02Packet.cs" />
<Compile Include="Packets\Send\SetDalamudPacket.cs" />
<Compile Include="Packets\Send\_0xE2Packet.cs" />
<Compile Include="Packets\Receive\PingPacket.cs" />
<Compile Include="Packets\Receive\UpdatePlayerPositionPacket.cs" />
<Compile Include="Packets\WorldPackets\Receive\ErrorPacket.cs" />
<Compile Include="Packets\WorldPackets\Receive\PartySyncPacket.cs" />
<Compile Include="Packets\WorldPackets\Receive\LinkshellResultPacket.cs" />
<Compile Include="Packets\WorldPackets\Receive\SessionEndPacket.cs" />
<Compile Include="Packets\WorldPackets\Receive\SessionBeginPacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\CreateLinkshellPacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\DeleteLinkshellPacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\LinkshellInviteCancelPacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\LinkshellChangePacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\LinkshellRankChangePacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\ModifyLinkshellPacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\GroupInviteResultPacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\LinkshellInvitePacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\PartyInvitePacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\LinkshellLeavePacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\PartyLeavePacket.cs" />
<Compile Include="Packets\WorldPackets\Send\Group\PartyModifyPacket.cs" />
<Compile Include="Packets\WorldPackets\Send\SessionBeginConfirmPacket.cs" />
<Compile Include="Packets\WorldPackets\Send\SessionEndConfirmPacket.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Properties\Resources.Designer.cs">
@ -386,11 +386,11 @@
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Include="Server.cs" />
<Compile Include="utils\ActorPropertyPacketUtil.cs" />
<Compile Include="utils\CharacterUtils.cs" />
<Compile Include="utils\NavmeshUtils.cs" />
<Compile Include="utils\SQLGeneration.cs" />
<Compile Include="actors\area\Area.cs" />
<Compile Include="Utils\ActorPropertyPacketUtil.cs" />
<Compile Include="Utils\CharacterUtils.cs" />
<Compile Include="Utils\NavmeshUtils.cs" />
<Compile Include="Utils\SQLGeneration.cs" />
<Compile Include="Actors\Area\Area.cs" />
<Compile Include="WorldManager.cs" />
</ItemGroup>
<ItemGroup>
@ -403,7 +403,7 @@
<SubType>Designer</SubType>
</None>
<None Include="packages.config" />
<Compile Include="packets\WorldPackets\Send\WorldRequestZoneChangePacket.cs" />
<Compile Include="Packets\WorldPackets\Send\WorldRequestZoneChangePacket.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Properties\Resources.resx">
@ -411,9 +411,7 @@
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<Folder Include="navmesh\" />
</ItemGroup>
<ItemGroup />
<ItemGroup>
<ProjectReference Include="..\Common Class Lib\Common Class Lib.csproj">
<Project>{3a3d6626-c820-4c18-8c81-64811424f20e}</Project>