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Updated Map Server namespace. Moved all other data folders (www and sql) to data folder. Renamed boot name to Project Meteor.
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1823 changed files with 102704 additions and 901 deletions
57
Map Server/DataObjects/SearchEntry.cs
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57
Map Server/DataObjects/SearchEntry.cs
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/*
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===========================================================================
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Copyright (C) 2015-2019 Project Meteor Dev Team
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This file is part of Project Meteor Server.
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Project Meteor Server is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Project Meteor Server is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with Project Meteor Server. If not, see <https:www.gnu.org/licenses/>.
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===========================================================================
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*/
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using System;
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using System.IO;
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using System.Text;
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namespace Meteor.Map.dataobjects
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{
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class SearchEntry
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{
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public ushort preferredClass;
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public ushort langauges;
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public ushort location;
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public ushort grandCompany;
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public ushort status;
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public ushort currentClass;
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public string name;
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public ushort[] classes = new ushort[2 * 20];
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public ushort[] jobs = new ushort[8];
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public void WriteSearchEntry(BinaryWriter writer)
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{
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writer.Write((UInt16)preferredClass);
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writer.Write((UInt16)langauges);
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writer.Write((UInt16)location);
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writer.Write((UInt16)grandCompany);
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writer.Write((UInt16)status);
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writer.Write((UInt16)currentClass);
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writer.Write(Encoding.ASCII.GetBytes(name), 0, Encoding.ASCII.GetByteCount(name) >= 0x20 ? 0x20 : Encoding.ASCII.GetByteCount(name));
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for (int i = 0; i < classes.Length; i++)
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writer.Write((UInt16)classes[i]);
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for (int i = 0; i < jobs.Length; i++)
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writer.Write((UInt16)jobs[i]);
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}
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}
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}
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